Perfil de Elron Steele
(Dolphin)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 2.868.790.149 cr |
Credits spent on ships | 1.064.469.027 cr |
Credits spent on outfitting | 1.308.846.873 cr |
Credits spent on repairs | 3.880.172 cr |
Credits spent on fuel | 1.548.985 cr |
Credits spent on munitions | 92.983 cr |
Insurance claims | 33 |
Total claim costs | 128.802.956 cr |
Combat |
|
Bounties claimed | 14 |
Profit from bounties | 281.723 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 0 cr |
Skimmers killed | 1 |
Crime |
|
Fines issued | 182 |
Lifetime fines value | 6.067.343 cr |
Bounties received/earned | 14 |
Lifetime bounty value | 15.875 cr |
Highest bounty issued | 4.000 cr |
Smuggling |
|
Black market network | 13 |
Black market profit | 4.864.265 cr |
Commodities smuggled | 2.163 |
Average profit | 202.678 cr |
Highest single transaction | 1.909.476 cr |
Trading |
|
Market network | 341 |
Trading profit | 337.178.058 cr |
Commodities traded | 256.068 |
Average profit | 171.505 cr |
Highest single transaction | 13.247.280 cr |
Mining |
|
Profits from mining | 14.359.612 cr |
Minerals refined | 1.635 |
Materials collected | 3.440 |
Exploration |
|
Systems visited | 14.404 |
Profits from exploration | 929.666.152 cr |
Level 2 detailed scans | 2.327 |
Level 3 detailed scans | 65.091 |
Highest payout | 5.112.074 cr |
Total hyperspace distance | 425.124 a.l. |
Total hyperspace jumps | 21.920 |
Max distance from start | 38.658,10 a.l. |
Max distance from Sol | 38.728,91 a.l. |
Max distance from Colonia | 23.964,17 a.l. |
Approximate time played | 15W 1D 5H 39M |
Passengers |
|
Total bulk passengers delivered | 3.880 |
Total VIPs delivered | 1.936 |
Total delivered | 5.816 |
Total ejected | 159 |
Search and Rescue |
|
Total items rescued | 9 |
Total profit | 120.360 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 149 |
Grade 1 upgrades generated | 43 |
Grade 2 upgrades generated | 39 |
Grade 3 upgrades generated | 40 |
Grade 4 upgrades generated | 15 |
Grade 5 upgrades generated | 12 |
Crew |
|
Crew credits earned | 11.913.096 cr |
Crew hired | 1 |
Crew fired | 1 |