Perfil de CERVANTEX
(Imperial Cutter)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 10.057.134.254 cr |
Credits spent on ships | 1.047.825.248 cr |
Credits spent on outfitting | 2.307.579.186 cr |
Credits spent on repairs | 9.964.799 cr |
Credits spent on fuel | 324.000 cr |
Credits spent on munitions | 993.943 cr |
Insurance claims | 51 |
Total claim costs | 182.777.174 cr |
Combat |
|
Bounties claimed | 1.358 |
Profit from bounties | 75.081.153 cr |
Combat bonds | 5.060 |
Profit from combat bonds | 710.793.043 cr |
Assassinations | 10 |
Profit from assassinations | 5.449.151 cr |
Highest single reward | 522.320 cr |
Skimmers killed | 607 |
Crime |
|
Fines issued | 81 |
Lifetime fines value | 76.401 cr |
Bounties received/earned | 814 |
Lifetime bounty value | 2.051.720 cr |
Highest bounty issued | 1.011.100 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 2.754.061 cr |
Commodities smuggled | 1.121 |
Average profit | 74.434 cr |
Highest single transaction | 1.335.576 cr |
Trading |
|
Market network | 129 |
Trading profit | 3.700.349.086 cr |
Commodities traded | 31.441 |
Average profit | 4.523.654 cr |
Highest single transaction | 390.159.360 cr |
Mining |
|
Profits from mining | 3.454.778.286 cr |
Minerals refined | 4.563 |
Materials collected | 32.184 |
Exploration |
|
Systems visited | 5.155 |
Profits from exploration | 958.062.766 cr |
Level 2 detailed scans | 12.409 |
Level 3 detailed scans | 13.246 |
Highest payout | 13.061.790 cr |
Total hyperspace distance | 350.397 a.l. |
Total hyperspace jumps | 6.862 |
Max distance from start | 65.590,23 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.528,88 a.l. |
Approximate time played | 9W 21H 47M |
Passengers |
|
Total bulk passengers delivered | 1.360 |
Total VIPs delivered | 4.921 |
Total delivered | 6.281 |
Total ejected | 64 |
Search and Rescue |
|
Total items rescued | 64 |
Total profit | 857.626 cr |
Total rescue transactions | 17 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 3.110 |
Grade 1 upgrades generated | 415 |
Grade 2 upgrades generated | 469 |
Grade 3 upgrades generated | 673 |
Grade 4 upgrades generated | 620 |
Grade 5 upgrades generated | 933 |
Crew |
|
Crew credits earned | 362.725.347 cr |
Crew hired | 8 |
Crew fired | 2 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 1H 7M 52S |
Time in gunner role | 7M 2S |
Time in fighter con role | 4M 48S |