Perfil de Frerduro
(Anaconda)
Federation: Lieutenant
Empire: King
Balance |
|
---|---|
Current assets | 1.780.496.225 cr |
Credits spent on ships | 1.227.713.702 cr |
Credits spent on outfitting | 3.878.341.342 cr |
Credits spent on repairs | 15.262.997 cr |
Credits spent on fuel | 165.457 cr |
Credits spent on munitions | 922.961 cr |
Insurance claims | 47 |
Total claim costs | 146.564.008 cr |
Combat |
|
Bounties claimed | 543 |
Profit from bounties | 30.278.465 cr |
Combat bonds | 14 |
Profit from combat bonds | 610.803 cr |
Assassinations | 8 |
Profit from assassinations | 3.135.275 cr |
Highest single reward | 1.462.310 cr |
Skimmers killed | 600 |
Crime |
|
Fines issued | 256 |
Lifetime fines value | 542.670 cr |
Bounties received/earned | 178 |
Lifetime bounty value | 198.355 cr |
Highest bounty issued | 11.000 cr |
Smuggling |
|
Black market network | 4 |
Black market profit | 407 cr |
Commodities smuggled | 4 |
Average profit | 102 cr |
Highest single transaction | 242 cr |
Trading |
|
Market network | 30 |
Trading profit | 1.532.196.757 cr |
Commodities traded | 14.019 |
Average profit | 28.909.373 cr |
Highest single transaction | 499.219.336 cr |
Mining |
|
Profits from mining | 970.876.026 cr |
Minerals refined | 1.899 |
Materials collected | 4.996 |
Exploration |
|
Systems visited | 3.602 |
Profits from exploration | 163.841.511 cr |
Level 2 detailed scans | 4.637 |
Level 3 detailed scans | 4.867 |
Highest payout | 6.755.196 cr |
Total hyperspace distance | 291.382 a.l. |
Total hyperspace jumps | 4.576 |
Max distance from start | 43.600,88 a.l. |
Max distance from Sol | 43.590,04 a.l. |
Max distance from Colonia | 33.784,73 a.l. |
Approximate time played | 3W 6D 15H 29M |
Passengers |
|
Total bulk passengers delivered | 3.583 |
Total VIPs delivered | 28 |
Total delivered | 3.611 |
Total ejected | 7 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 149 |
Grade 1 upgrades generated | 47 |
Grade 2 upgrades generated | 61 |
Grade 3 upgrades generated | 14 |
Grade 4 upgrades generated | 15 |
Grade 5 upgrades generated | 12 |
Crew |
|
Crew credits earned | 31.369.804 cr |
Crew hired | 6 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 14H 29M 42S |
Time in gunner role | 6H 9M 41S |
Time in fighter con role | 2H 33M 50S |
Total credits accrued | 3.872.734 cr |
Total fines accrued | 423.785 cr |