Perfil de Maxwell Monk
(Diamondback Explorer)
Federation: Vice Admiral
Empire: Master
Balance |
|
---|---|
Current assets | 1.443.035.025 cr |
Credits spent on ships | 471.521.258 cr |
Credits spent on outfitting | 1.070.787.277 cr |
Credits spent on repairs | 7.234.199 cr |
Credits spent on fuel | 52.462 cr |
Credits spent on munitions | 391.882 cr |
Insurance claims | 22 |
Total claim costs | 61.589.355 cr |
Combat |
|
Bounties claimed | 631 |
Profit from bounties | 30.184.206 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 2 |
Profit from assassinations | 94.533 cr |
Highest single reward | 408.480 cr |
Skimmers killed | 6 |
Crime |
|
Fines issued | 97 |
Lifetime fines value | 40.609 cr |
Bounties received/earned | 20 |
Lifetime bounty value | 16.595 cr |
Highest bounty issued | 6.000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 44 |
Trading profit | 4.942.597 cr |
Commodities traded | 3.737 |
Average profit | 20.174 cr |
Highest single transaction | 1.545.620 cr |
Mining |
|
Profits from mining | 56.568 cr |
Minerals refined | 44 |
Materials collected | 5.066 |
Exploration |
|
Systems visited | 3.076 |
Profits from exploration | 315.711.342 cr |
Level 2 detailed scans | 1.821 |
Level 3 detailed scans | 3.891 |
Highest payout | 4.904.735 cr |
Total hyperspace distance | 184.364 a.l. |
Total hyperspace jumps | 3.531 |
Max distance from start | 25.843,92 a.l. |
Max distance from Sol | 25.899,99 a.l. |
Max distance from Colonia | 23.530,69 a.l. |
Approximate time played | 3W 3D 20H 34M |
Passengers |
|
Total bulk passengers delivered | 3.975 |
Total VIPs delivered | 0 |
Total delivered | 3.975 |
Total ejected | 123 |
Search and Rescue |
|
Total items rescued | 43 |
Total profit | 196.496 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 166 |
Grade 1 upgrades generated | 26 |
Grade 2 upgrades generated | 11 |
Grade 3 upgrades generated | 59 |
Grade 4 upgrades generated | 52 |
Grade 5 upgrades generated | 18 |