Perfil de Matthias Hunter
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 12.534.321.878 cr |
Credits spent on ships | 836.457.208 cr |
Credits spent on outfitting | 2.050.575.573 cr |
Credits spent on repairs | 9.772.411 cr |
Credits spent on fuel | 317.982 cr |
Credits spent on munitions | 1.124.875 cr |
Insurance claims | 30 |
Total claim costs | 59.897.180 cr |
Combat |
|
Bounties claimed | 1.481 |
Profit from bounties | 48.597.904 cr |
Combat bonds | 610 |
Profit from combat bonds | 15.134.999 cr |
Assassinations | 104 |
Profit from assassinations | 31.190.709 cr |
Highest single reward | 452.695 cr |
Skimmers killed | 51 |
Crime |
|
Fines issued | 46 |
Lifetime fines value | 274.589 cr |
Bounties received/earned | 158 |
Lifetime bounty value | 22.119.090 cr |
Highest bounty issued | 3.976.500 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 1.867.490 cr |
Commodities smuggled | 65 |
Average profit | 93.375 cr |
Highest single transaction | 822.804 cr |
Trading |
|
Market network | 118 |
Trading profit | 7.176.759.167 cr |
Commodities traded | 35.729 |
Average profit | 18.986.135 cr |
Highest single transaction | 691.236.150 cr |
Mining |
|
Profits from mining | 7.109.484.158 cr |
Minerals refined | 6.863 |
Materials collected | 17.375 |
Exploration |
|
Systems visited | 11.177 |
Profits from exploration | 3.209.390.321 cr |
Level 2 detailed scans | 26.413 |
Level 3 detailed scans | 31.400 |
Highest payout | 40.356.072 cr |
Total hyperspace distance | 657.575 a.l. |
Total hyperspace jumps | 14.000 |
Max distance from start | 65.590,23 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.528,88 a.l. |
Approximate time played | 6W 11H 8M |
Passengers |
|
Total bulk passengers delivered | 789 |
Total VIPs delivered | 3.183 |
Total delivered | 3.972 |
Total ejected | 12 |
Search and Rescue |
|
Total items rescued | 45 |
Total profit | 957.826 cr |
Total rescue transactions | 13 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 1.432 |
Grade 1 upgrades generated | 148 |
Grade 2 upgrades generated | 193 |
Grade 3 upgrades generated | 241 |
Grade 4 upgrades generated | 288 |
Grade 5 upgrades generated | 562 |
Crew |
|
Crew credits earned | 83.832 cr |
Crew hired | 2 |
Crew fired | 2 |