Perfil de CPY
(Asp Explorer)
Federation: Vice Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 11.313.184.609 cr |
Credits spent on ships | 1.066.128.571 cr |
Credits spent on outfitting | 2.282.901.831 cr |
Credits spent on repairs | 14.417.012 cr |
Credits spent on fuel | 2.470.614 cr |
Credits spent on munitions | 2.694.017 cr |
Insurance claims | 108 |
Total claim costs | 40.288.315 cr |
Combat |
|
Bounties claimed | 1.935 |
Profit from bounties | 114.152.752 cr |
Combat bonds | 1.210 |
Profit from combat bonds | 35.288.061 cr |
Assassinations | 10 |
Profit from assassinations | 2.795.228 cr |
Highest single reward | 1.760.093 cr |
Skimmers killed | 7.218 |
Crime |
|
Fines issued | 257 |
Lifetime fines value | 571.330 cr |
Bounties received/earned | 463 |
Lifetime bounty value | 433.135 cr |
Highest bounty issued | 9.205 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 159.014.204 cr |
Commodities smuggled | 107.655 |
Average profit | 668.127 cr |
Highest single transaction | 1.738.844 cr |
Trading |
|
Market network | 115 |
Trading profit | 509.906.686 cr |
Commodities traded | 253.135 |
Average profit | 295.085 cr |
Highest single transaction | 34.322.625 cr |
Mining |
|
Profits from mining | 199.563.514 cr |
Minerals refined | 9.586 |
Materials collected | 10.158 |
Exploration |
|
Systems visited | 6.716 |
Profits from exploration | 444.111.015 cr |
Level 2 detailed scans | 10.824 |
Level 3 detailed scans | 13.762 |
Highest payout | 12.098.491 cr |
Total hyperspace distance | 413.619 a.l. |
Total hyperspace jumps | 10.434 |
Max distance from start | 65.299,19 a.l. |
Max distance from Sol | 65.356,04 a.l. |
Max distance from Colonia | 46.326,45 a.l. |
Approximate time played | 4W 5D 13H 1M |
Passengers |
|
Total bulk passengers delivered | 4.537 |
Total VIPs delivered | 780 |
Total delivered | 5.317 |
Total ejected | 20 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 84.828 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 865 |
Grade 1 upgrades generated | 292 |
Grade 2 upgrades generated | 113 |
Grade 3 upgrades generated | 156 |
Grade 4 upgrades generated | 179 |
Grade 5 upgrades generated | 125 |
Crew |
|
Crew credits earned | 417.097.641 cr |
Crew hired | 2 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 2H 41M 51S |
Time in gunner role | 13M 9S |
Time in fighter con role | 9M 27S |
Total credits accrued | 722.426 cr |