Perfil de TurboHobbit
(Anaconda)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 5.727.370.463 cr |
Credits spent on ships | 3.704.833.956 cr |
Credits spent on outfitting | 12.470.705.986 cr |
Credits spent on repairs | 33.007.642 cr |
Credits spent on fuel | 1.128.902 cr |
Credits spent on munitions | 3.444.624 cr |
Insurance claims | 190 |
Total claim costs | 372.735.999 cr |
Combat |
|
Bounties claimed | 6.668 |
Profit from bounties | 227.012.976 cr |
Combat bonds | 3.341 |
Profit from combat bonds | 87.081.419 cr |
Assassinations | 133 |
Profit from assassinations | 21.661.828 cr |
Highest single reward | 298.010 cr |
Skimmers killed | 1.211 |
Crime |
|
Fines issued | 326 |
Lifetime fines value | 2.598.730 cr |
Bounties received/earned | 785 |
Lifetime bounty value | 788.975 cr |
Highest bounty issued | 17.830 cr |
Smuggling |
|
Black market network | 62 |
Black market profit | 514.748.051 cr |
Commodities smuggled | 48.882 |
Average profit | 726.020 cr |
Highest single transaction | 2.621.060 cr |
Trading |
|
Market network | 217 |
Trading profit | 2.617.388.359 cr |
Commodities traded | 81.776 |
Average profit | 1.609.710 cr |
Highest single transaction | 297.058.197 cr |
Mining |
|
Profits from mining | 2.265.475.689 cr |
Minerals refined | 2.614 |
Materials collected | 11.641 |
Exploration |
|
Systems visited | 15.047 |
Profits from exploration | 511.137.022 cr |
Level 2 detailed scans | 16.245 |
Level 3 detailed scans | 6.187 |
Highest payout | 2.155.246 cr |
Total hyperspace distance | 557.875 a.l. |
Total hyperspace jumps | 21.115 |
Max distance from start | 65.222,47 a.l. |
Max distance from Sol | 65.279,35 a.l. |
Max distance from Colonia | 46.241,11 a.l. |
Approximate time played | 14W 4D 14H 28M |
Passengers |
|
Total bulk passengers delivered | 355 |
Total VIPs delivered | 440 |
Total delivered | 795 |
Total ejected | 30 |
Search and Rescue |
|
Total items rescued | 10 |
Total profit | 139.489 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 668 |
Grade 1 upgrades generated | 194 |
Grade 2 upgrades generated | 97 |
Grade 3 upgrades generated | 186 |
Grade 4 upgrades generated | 106 |
Grade 5 upgrades generated | 85 |
Crew |
|
Crew credits earned | 687.236.191 cr |
Crew hired | 11 |
Crew fired | 4 |
Crew lost | 7 |
Multi-Crew |
|
Total time in multi-crew | 1H 23M 5S |
Time in gunner role | 26S |