Perfil de Flimsie
(Anaconda)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 17.892.094.846 cr |
Credits spent on ships | 2.877.928.909 cr |
Credits spent on outfitting | 7.166.319.259 cr |
Credits spent on repairs | 127.948.603 cr |
Credits spent on fuel | 708.320 cr |
Credits spent on munitions | 7.647.658 cr |
Insurance claims | 94 |
Total claim costs | 911.799.308 cr |
Combat |
|
Bounties claimed | 6.064 |
Profit from bounties | 412.209.569 cr |
Combat bonds | 1.498 |
Profit from combat bonds | 3.922.803.855 cr |
Assassinations | 2 |
Profit from assassinations | 1.184.222 cr |
Highest single reward | 1.925.613 cr |
Skimmers killed | 2.734 |
Crime |
|
Fines issued | 151 |
Lifetime fines value | 4.277.447 cr |
Bounties received/earned | 2.005 |
Lifetime bounty value | 3.367.285 cr |
Highest bounty issued | 76.800 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 373.773 cr |
Commodities smuggled | 39 |
Average profit | 24.918 cr |
Highest single transaction | 119.784 cr |
Trading |
|
Market network | 119 |
Trading profit | 16.952.508.836 cr |
Commodities traded | 141.196 |
Average profit | 13.369.486 cr |
Highest single transaction | 873.996.436 cr |
Mining |
|
Profits from mining | 10.991.793.028 cr |
Minerals refined | 20.959 |
Materials collected | 70.949 |
Exploration |
|
Systems visited | 17.105 |
Profits from exploration | 2.814.788.914 cr |
Level 2 detailed scans | 48.543 |
Level 3 detailed scans | 51.372 |
Highest payout | 13.422.015 cr |
Total hyperspace distance | 1.040.724 a.l. |
Total hyperspace jumps | 22.898 |
Max distance from start | 65.222,47 a.l. |
Max distance from Sol | 65.279,35 a.l. |
Max distance from Colonia | 46.241,11 a.l. |
Approximate time played | 17W 5D 19H 29M |
Passengers |
|
Total bulk passengers delivered | 2.550 |
Total VIPs delivered | 1.844 |
Total delivered | 4.394 |
Total ejected | 193 |
Search and Rescue |
|
Total items rescued | 84 |
Total profit | 996.712 cr |
Total rescue transactions | 25 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 6.649 |
Grade 1 upgrades generated | 828 |
Grade 2 upgrades generated | 1.159 |
Grade 3 upgrades generated | 1.667 |
Grade 4 upgrades generated | 1.669 |
Grade 5 upgrades generated | 1.326 |
Crew |
|
Crew credits earned | 1.181.905.038 cr |
Crew hired | 26 |
Crew fired | 15 |
Crew lost | 13 |
Multi-Crew |
|
Total time in multi-crew | 2D 4M 27S |
Time in gunner role | 23M 15S |
Time in fighter con role | 1M 45S |
Total credits accrued | 142.340 cr |