Perfil de XMOSMOS
Federation: Lieutenant
Empire: Duke
Balance |
|
---|---|
Current assets | 7.306.466.071 cr |
Credits spent on ships | 3.872.371.107 cr |
Credits spent on outfitting | 8.187.336.911 cr |
Credits spent on repairs | 53.794.849 cr |
Credits spent on fuel | 28.513.721 cr |
Credits spent on munitions | 4.248.535 cr |
Insurance claims | 49 |
Total claim costs | 221.327.693 cr |
Combat |
|
Bounties claimed | 1.112 |
Profit from bounties | 31.152.252 cr |
Combat bonds | 1.582 |
Profit from combat bonds | 46.250.118 cr |
Assassinations | 57 |
Profit from assassinations | 12.086.187 cr |
Highest single reward | 709.874 cr |
Skimmers killed | 87 |
Crime |
|
Fines issued | 439 |
Lifetime fines value | 345.489 cr |
Bounties received/earned | 170 |
Lifetime bounty value | 118.308 cr |
Highest bounty issued | 6.000 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 4.543 cr |
Commodities smuggled | 5 |
Average profit | 1.514 cr |
Highest single transaction | 4.056 cr |
Trading |
|
Market network | 142 |
Trading profit | 9.858.763.941 cr |
Commodities traded | 1.907.841 |
Average profit | 2.412.225 cr |
Highest single transaction | 461.921.063 cr |
Mining |
|
Profits from mining | 2.302.450.301 cr |
Minerals refined | 7.747 |
Materials collected | 8.442 |
Exploration |
|
Systems visited | 15.515 |
Profits from exploration | 78.455.602 cr |
Level 2 detailed scans | 2.261 |
Level 3 detailed scans | 9.345 |
Highest payout | 631.261 cr |
Total hyperspace distance | 480.596 a.l. |
Total hyperspace jumps | 25.671 |
Max distance from start | 25.862,33 a.l. |
Max distance from Sol | 16.892,02 a.l. |
Max distance from Colonia | 28.589,94 a.l. |
Approximate time played | 11W 1D 17H 56M |
Passengers |
|
Total bulk passengers delivered | 37 |
Total VIPs delivered | 30 |
Total delivered | 67 |
Total ejected | 4 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 208 |
Grade 1 upgrades generated | 45 |
Grade 2 upgrades generated | 26 |
Grade 3 upgrades generated | 47 |
Grade 4 upgrades generated | 26 |
Grade 5 upgrades generated | 64 |
Crew |
|
Crew credits earned | 330.041.562 cr |
Crew hired | 5 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 2H 57M 42S |