Perfil de Jack Borson
(Federal Gunship)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 33.977.194.743 cr |
Credits spent on ships | 4.418.533.440 cr |
Credits spent on outfitting | 10.599.485.073 cr |
Credits spent on repairs | 55.635.150 cr |
Credits spent on fuel | 723.998 cr |
Credits spent on munitions | 7.236.175 cr |
Insurance claims | 107 |
Total claim costs | 535.989.059 cr |
Combat |
|
Bounties claimed | 10.379 |
Profit from bounties | 638.228.618 cr |
Combat bonds | 2.227 |
Profit from combat bonds | 484.368.917 cr |
Assassinations | 140 |
Profit from assassinations | 34.078.745 cr |
Highest single reward | 2.000.000 cr |
Skimmers killed | 164 |
Crime |
|
Fines issued | 365 |
Lifetime fines value | 1.620.953 cr |
Bounties received/earned | 842 |
Lifetime bounty value | 5.916.465 cr |
Highest bounty issued | 1.508.400 cr |
Smuggling |
|
Black market network | 45 |
Black market profit | 19.475.829 cr |
Commodities smuggled | 3.919 |
Average profit | 118.755 cr |
Highest single transaction | 4.573.715 cr |
Trading |
|
Market network | 505 |
Trading profit | 11.785.137.651 cr |
Commodities traded | 244.382 |
Average profit | 4.714.055 cr |
Highest single transaction | 708.281.280 cr |
Mining |
|
Profits from mining | 10.997.161.911 cr |
Minerals refined | 14.970 |
Materials collected | 66.700 |
Exploration |
|
Systems visited | 31.170 |
Profits from exploration | 15.828.539.857 cr |
Level 2 detailed scans | 257.221 |
Level 3 detailed scans | 320.766 |
Highest payout | 40.565.872 cr |
Total hyperspace distance | 1.412.805 a.l. |
Total hyperspace jumps | 40.600 |
Max distance from start | 65.590,23 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 50.088,39 a.l. |
Approximate time played | 37W 11H 31M |
Passengers |
|
Total bulk passengers delivered | 10.978 |
Total VIPs delivered | 3.364 |
Total delivered | 14.342 |
Total ejected | 168 |
Search and Rescue |
|
Total items rescued | 167 |
Total profit | 6.284.088 cr |
Total rescue transactions | 76 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 9.092 |
Grade 1 upgrades generated | 982 |
Grade 2 upgrades generated | 1.148 |
Grade 3 upgrades generated | 1.501 |
Grade 4 upgrades generated | 1.824 |
Grade 5 upgrades generated | 3.637 |
Crew |
|
Crew credits earned | 2.823.905.293 cr |
Crew hired | 7 |
Crew fired | 2 |
Crew lost | 11 |
Multi-Crew |
|
Total time in multi-crew | 22H 4S |
Total credits accrued | 20.173.916 cr |