Perfil de Shofur
(Python)
Federation: Rear Admiral
Empire: Viscount
Balance |
|
---|---|
Current assets | 7.515.838.313 cr |
Credits spent on ships | 860.059.634 cr |
Credits spent on outfitting | 3.014.552.185 cr |
Credits spent on repairs | 29.492.727 cr |
Credits spent on fuel | 885.306 cr |
Credits spent on munitions | 7.100.554 cr |
Insurance claims | 229 |
Total claim costs | 386.880.001 cr |
Combat |
|
Bounties claimed | 7.669 |
Profit from bounties | 435.546.724 cr |
Combat bonds | 1.649 |
Profit from combat bonds | 41.243.046 cr |
Assassinations | 39 |
Profit from assassinations | 64.197.118 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 262 |
Crime |
|
Fines issued | 331 |
Lifetime fines value | 2.550.625 cr |
Bounties received/earned | 826 |
Lifetime bounty value | 2.586.260 cr |
Highest bounty issued | 427.800 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 14.320.131 cr |
Commodities smuggled | 335 |
Average profit | 596.672 cr |
Highest single transaction | 6.224.540 cr |
Trading |
|
Market network | 207 |
Trading profit | 7.803.856.528 cr |
Commodities traded | 186.336 |
Average profit | 11.878.016 cr |
Highest single transaction | 299.648.239 cr |
Mining |
|
Profits from mining | 2.998.596.356 cr |
Minerals refined | 3.860 |
Materials collected | 22.487 |
Exploration |
|
Systems visited | 10.875 |
Profits from exploration | 376.984.824 cr |
Level 2 detailed scans | 8.702 |
Level 3 detailed scans | 15.789 |
Highest payout | 12.917.131 cr |
Total hyperspace distance | 440.896 a.l. |
Total hyperspace jumps | 17.646 |
Max distance from start | 25.843,92 a.l. |
Max distance from Sol | 25.899,99 a.l. |
Max distance from Colonia | 23.632,95 a.l. |
Approximate time played | 18W 2D 20H 19M |
Passengers |
|
Total bulk passengers delivered | 1.730 |
Total VIPs delivered | 1.057 |
Total delivered | 2.787 |
Total ejected | 25 |
Search and Rescue |
|
Total items rescued | 23 |
Total profit | 424.025 cr |
Total rescue transactions | 11 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 3.296 |
Grade 1 upgrades generated | 1.007 |
Grade 2 upgrades generated | 382 |
Grade 3 upgrades generated | 614 |
Grade 4 upgrades generated | 707 |
Grade 5 upgrades generated | 586 |
Crew |
|
Crew credits earned | 1.152.334.274 cr |
Crew hired | 14 |
Crew fired | 2 |
Crew lost | 13 |
Multi-Crew |
|
Total time in multi-crew | 17H 31S |
Time in gunner role | 1M 47S |
Time in fighter con role | 4M 43S |
Total credits accrued | 64.655 cr |