Perfil de drubay
(Anaconda)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 4.098.979.247 cr |
Credits spent on ships | 1.233.593.163 cr |
Credits spent on outfitting | 2.999.235.415 cr |
Credits spent on repairs | 48.209.144 cr |
Credits spent on fuel | 265.463 cr |
Credits spent on munitions | 5.881.313 cr |
Insurance claims | 100 |
Total claim costs | 443.522.609 cr |
Combat |
|
Bounties claimed | 1.789 |
Profit from bounties | 179.496.239 cr |
Combat bonds | 3.012 |
Profit from combat bonds | 2.603.779.357 cr |
Assassinations | 41 |
Profit from assassinations | 22.044.837 cr |
Highest single reward | 1.212.288 cr |
Skimmers killed | 124 |
Crime |
|
Fines issued | 165 |
Lifetime fines value | 67.152 cr |
Bounties received/earned | 1.123 |
Lifetime bounty value | 10.639.380 cr |
Highest bounty issued | 1.920.200 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 11.247 cr |
Commodities smuggled | 9 |
Average profit | 1.607 cr |
Highest single transaction | 9.740 cr |
Trading |
|
Market network | 111 |
Trading profit | 1.763.496.264 cr |
Commodities traded | 28.280 |
Average profit | 4.818.296 cr |
Highest single transaction | 255.572.979 cr |
Mining |
|
Profits from mining | 1.656.018.912 cr |
Minerals refined | 3.647 |
Materials collected | 19.873 |
Exploration |
|
Systems visited | 4.003 |
Profits from exploration | 210.917.260 cr |
Level 2 detailed scans | 10.977 |
Level 3 detailed scans | 10.806 |
Highest payout | 10.374.395 cr |
Total hyperspace distance | 160.882 a.l. |
Total hyperspace jumps | 5.681 |
Max distance from start | 25.843,92 a.l. |
Max distance from Sol | 25.899,99 a.l. |
Max distance from Colonia | 22.781,35 a.l. |
Approximate time played | 15W 3D 20H 25M |
Passengers |
|
Total bulk passengers delivered | 5.364 |
Total VIPs delivered | 34 |
Total delivered | 5.398 |
Total ejected | 253 |
Search and Rescue |
|
Total items rescued | 33 |
Total profit | 771.232 cr |
Total rescue transactions | 14 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 1.053 |
Grade 1 upgrades generated | 235 |
Grade 2 upgrades generated | 261 |
Grade 3 upgrades generated | 280 |
Grade 4 upgrades generated | 181 |
Grade 5 upgrades generated | 96 |
Crew |
|
Crew credits earned | 418.122.651 cr |
Crew hired | 8 |
Crew fired | 2 |
Crew lost | 11 |
Multi-Crew |
|
Total time in multi-crew | 8H 46M 18S |
Time in gunner role | 1H 18M 48S |
Time in fighter con role | 1M 24S |
Total credits accrued | 250.780 cr |