Perfil de Lloyd Sorensen
(Fer-de-Lance)
Federation: Vice Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 11.176.746.419 cr |
Credits spent on ships | 615.832.280 cr |
Credits spent on outfitting | 2.003.638.051 cr |
Credits spent on repairs | 70.673.417 cr |
Credits spent on fuel | 3.022.685 cr |
Credits spent on munitions | 30.459.262 cr |
Insurance claims | 335 |
Total claim costs | 1.492.445.261 cr |
Combat |
|
Bounties claimed | 2.196 |
Profit from bounties | 288.904.216 cr |
Combat bonds | 859 |
Profit from combat bonds | 52.668.712 cr |
Assassinations | 1 |
Profit from assassinations | 917.382 cr |
Highest single reward | 2.000.000 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 1.272 |
Lifetime fines value | 2.781.920 cr |
Bounties received/earned | 14.106 |
Lifetime bounty value | 44.309.280 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 79.384 cr |
Commodities smuggled | 29 |
Average profit | 7.217 cr |
Highest single transaction | 38.533 cr |
Trading |
|
Market network | 111 |
Trading profit | 1.355.707.715 cr |
Commodities traded | 141.541 |
Average profit | 2.647.867 cr |
Highest single transaction | 412.757.792 cr |
Mining |
|
Profits from mining | 5.077.355.197 cr |
Minerals refined | 620 |
Materials collected | 30.976 |
Exploration |
|
Systems visited | 3.468 |
Profits from exploration | 40.743.260 cr |
Level 2 detailed scans | 982 |
Level 3 detailed scans | 1.167 |
Highest payout | 1.943.607 cr |
Total hyperspace distance | 331.151 a.l. |
Total hyperspace jumps | 14.040 |
Max distance from start | 5.233,77 a.l. |
Max distance from Sol | 5.253,98 a.l. |
Max distance from Colonia | 22.435,84 a.l. |
Approximate time played | 19W 3D 10H |
Passengers |
|
Total bulk passengers delivered | 1.283 |
Total VIPs delivered | 4.080 |
Total delivered | 5.363 |
Total ejected | 94 |
Search and Rescue |
|
Total items rescued | 13 |
Total profit | 155.756 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 2.956 |
Grade 1 upgrades generated | 353 |
Grade 2 upgrades generated | 336 |
Grade 3 upgrades generated | 497 |
Grade 4 upgrades generated | 572 |
Grade 5 upgrades generated | 1.198 |
Crew |
|
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 45M 34S |
Time in gunner role | 4S |
Time in fighter con role | 11M 10S |