Perfil de FiatLux
(Python)
Federation: Post Captain
Empire: Outsider
Balance |
|
---|---|
Current assets | 1.549.327.140 cr |
Credits spent on ships | 140.621.693 cr |
Credits spent on outfitting | 159.968.404 cr |
Credits spent on repairs | 7.575.479 cr |
Credits spent on fuel | 133.373 cr |
Credits spent on munitions | 67.887 cr |
Insurance claims | 29 |
Total claim costs | 27.072.260 cr |
Combat |
|
Bounties claimed | 56 |
Profit from bounties | 1.512.748 cr |
Combat bonds | 1 |
Profit from combat bonds | 32.200 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 243.316 cr |
Skimmers killed | 3 |
Crime |
|
Fines issued | 18 |
Lifetime fines value | 1.076.027 cr |
Bounties received/earned | 16 |
Lifetime bounty value | 6.500 cr |
Highest bounty issued | 500 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 123.401 cr |
Commodities smuggled | 20 |
Average profit | 11.218 cr |
Highest single transaction | 41.889 cr |
Trading |
|
Market network | 117 |
Trading profit | 54.801.032 cr |
Commodities traded | 23.161 |
Average profit | 208.369 cr |
Highest single transaction | 3.275.088 cr |
Mining |
|
Profits from mining | 97.053 cr |
Minerals refined | 30 |
Materials collected | 3.481 |
Exploration |
|
Systems visited | 9.640 |
Profits from exploration | 1.167.767.040 cr |
Level 2 detailed scans | 23.753 |
Level 3 detailed scans | 32.236 |
Highest payout | 14.198.342 cr |
Total hyperspace distance | 315.355 a.l. |
Total hyperspace jumps | 10.512 |
Max distance from start | 65.222,47 a.l. |
Max distance from Sol | 65.279,35 a.l. |
Max distance from Colonia | 46.241,11 a.l. |
Approximate time played | 9W 3D 21H 5M |
Passengers |
|
Total bulk passengers delivered | 1.157 |
Total VIPs delivered | 120 |
Total delivered | 1.277 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 217 |
Total profit | 6.788.048 cr |
Total rescue transactions | 21 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 177 |
Grade 1 upgrades generated | 59 |
Grade 2 upgrades generated | 56 |
Grade 3 upgrades generated | 43 |
Grade 4 upgrades generated | 13 |
Grade 5 upgrades generated | 6 |