Perfil de Prestor Johann
(Asp Explorer)
Federation: Lieutenant
Empire: Viscount
Balance |
|
---|---|
Current assets | 1.670.666.481 cr |
Credits spent on ships | 665.383.306 cr |
Credits spent on outfitting | 1.711.895.224 cr |
Credits spent on repairs | 6.301.735 cr |
Credits spent on fuel | 279.502 cr |
Credits spent on munitions | 1.151.241 cr |
Insurance claims | 40 |
Total claim costs | 184.511.227 cr |
Combat |
|
Bounties claimed | 266 |
Profit from bounties | 16.310.678 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 5 |
Profit from assassinations | 636.709 cr |
Highest single reward | 269.792 cr |
Skimmers killed | 47 |
Crime |
|
Fines issued | 88 |
Lifetime fines value | 357.427 cr |
Bounties received/earned | 165 |
Lifetime bounty value | 411.500 cr |
Highest bounty issued | 191.600 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 7.006.823 cr |
Commodities smuggled | 880 |
Average profit | 350.341 cr |
Highest single transaction | 4.792.032 cr |
Trading |
|
Market network | 111 |
Trading profit | 1.725.680.052 cr |
Commodities traded | 123.741 |
Average profit | 3.671.660 cr |
Highest single transaction | 200.845.359 cr |
Mining |
|
Profits from mining | 1.409.224.727 cr |
Minerals refined | 1.724 |
Materials collected | 7.216 |
Exploration |
|
Systems visited | 3.073 |
Profits from exploration | 246.970.722 cr |
Level 2 detailed scans | 4.000 |
Level 3 detailed scans | 5.128 |
Highest payout | 15.559.181 cr |
Total hyperspace distance | 117.626 a.l. |
Total hyperspace jumps | 4.177 |
Max distance from start | 21.962,88 a.l. |
Max distance from Sol | 22.030,18 a.l. |
Max distance from Colonia | 25.487,99 a.l. |
Approximate time played | 5W 4D 2M |
Passengers |
|
Total bulk passengers delivered | 2.537 |
Total VIPs delivered | 0 |
Total delivered | 2.537 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 8 |
Total profit | 120.289 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 382 |
Grade 1 upgrades generated | 85 |
Grade 2 upgrades generated | 92 |
Grade 3 upgrades generated | 90 |
Grade 4 upgrades generated | 74 |
Grade 5 upgrades generated | 41 |
Crew |
|
Crew credits earned | 100.476.982 cr |
Crew hired | 6 |
Crew fired | 3 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 1M 33S |