Perfil de Apex Azimuth
(Krait Phantom)
Federation: Lieutenant
Empire: Squire
Balance |
|
---|---|
Current assets | 2.439.324.188 cr |
Credits spent on ships | 390.137.017 cr |
Credits spent on outfitting | 561.692.909 cr |
Credits spent on repairs | 2.891.360 cr |
Credits spent on fuel | 225.846 cr |
Credits spent on munitions | 494.852 cr |
Insurance claims | 7 |
Total claim costs | 24.782.703 cr |
Combat |
|
Bounties claimed | 3.011 |
Profit from bounties | 312.376.240 cr |
Combat bonds | 241 |
Profit from combat bonds | 9.025.753 cr |
Assassinations | 9 |
Profit from assassinations | 1.838.258 cr |
Highest single reward | 879.151 cr |
Skimmers killed | 52 |
Crime |
|
Fines issued | 34 |
Lifetime fines value | 10.080 cr |
Bounties received/earned | 38 |
Lifetime bounty value | 15.700 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 70.596 cr |
Commodities smuggled | 15 |
Average profit | 11.766 cr |
Highest single transaction | 32.767 cr |
Trading |
|
Market network | 73 |
Trading profit | 203.202.184 cr |
Commodities traded | 41.232 |
Average profit | 781.547 cr |
Highest single transaction | 16.039.740 cr |
Mining |
|
Profits from mining | 49.994.213 cr |
Minerals refined | 3.433 |
Materials collected | 18.883 |
Exploration |
|
Systems visited | 4.881 |
Profits from exploration | 1.287.407.411 cr |
Level 2 detailed scans | 25.668 |
Level 3 detailed scans | 26.803 |
Highest payout | 17.503.821 cr |
Total hyperspace distance | 340.652 a.l. |
Total hyperspace jumps | 5.823 |
Max distance from start | 65.590,23 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.528,88 a.l. |
Approximate time played | 5W 2D 20H 28M |
Passengers |
|
Total bulk passengers delivered | 2.646 |
Total VIPs delivered | 20 |
Total delivered | 2.666 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 37 |
Total profit | 479.779 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 965 |
Grade 1 upgrades generated | 183 |
Grade 2 upgrades generated | 189 |
Grade 3 upgrades generated | 204 |
Grade 4 upgrades generated | 202 |
Grade 5 upgrades generated | 187 |
Crew |
|
Crew credits earned | 35.050.233 cr |
Crew hired | 17 |
Crew fired | 15 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 6H 56M 29S |
Time in gunner role | 1H 21M 18S |
Time in fighter con role | 1H 56M 54S |
Total credits accrued | 3.236.760 cr |
Total fines accrued | 620.404 cr |