Perfil de Zorik27
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 1.983.191.876 cr |
Credits spent on ships | 710.609.398 cr |
Credits spent on outfitting | 1.752.134.590 cr |
Credits spent on repairs | 13.591.215 cr |
Credits spent on fuel | 647.715 cr |
Credits spent on munitions | 1.814.599 cr |
Insurance claims | 32 |
Total claim costs | 275.695.301 cr |
Combat |
|
Bounties claimed | 1.798 |
Profit from bounties | 76.341.526 cr |
Combat bonds | 849 |
Profit from combat bonds | 26.056.700 cr |
Assassinations | 204 |
Profit from assassinations | 149.139.892 cr |
Highest single reward | 327.211 cr |
Skimmers killed | 22 |
Crime |
|
Fines issued | 332 |
Lifetime fines value | 111.403 cr |
Bounties received/earned | 216 |
Lifetime bounty value | 305.800 cr |
Highest bounty issued | 60.500 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 115.878 cr |
Commodities smuggled | 45 |
Average profit | 6.099 cr |
Highest single transaction | 25.126 cr |
Trading |
|
Market network | 144 |
Trading profit | 408.797.175 cr |
Commodities traded | 92.624 |
Average profit | 597.657 cr |
Highest single transaction | 17.749.220 cr |
Mining |
|
Profits from mining | 1.786.485 cr |
Minerals refined | 623 |
Materials collected | 10.046 |
Exploration |
|
Systems visited | 3.583 |
Profits from exploration | 137.394.279 cr |
Level 2 detailed scans | 2.312 |
Level 3 detailed scans | 2.311 |
Highest payout | 8.916.985 cr |
Total hyperspace distance | 206.007 a.l. |
Total hyperspace jumps | 7.329 |
Max distance from start | 20.960,33 a.l. |
Max distance from Sol | 21.018,49 a.l. |
Max distance from Colonia | 22.461,86 a.l. |
Approximate time played | 4W 4D 3H 25M |
Passengers |
|
Total bulk passengers delivered | 4.505 |
Total VIPs delivered | 1.162 |
Total delivered | 5.667 |
Total ejected | 229 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 864 |
Grade 1 upgrades generated | 329 |
Grade 2 upgrades generated | 78 |
Grade 3 upgrades generated | 153 |
Grade 4 upgrades generated | 132 |
Grade 5 upgrades generated | 172 |
Crew |
|
Crew credits earned | 152.691.772 cr |
Crew hired | 7 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 4H 40S |
Time in gunner role | 1M 52S |