Perfil de Krull Carteth
(Asp Explorer)
Federation: Admiral
Empire: Marquis
Balance |
|
---|---|
Current assets | 4.320.790.673 cr |
Credits spent on ships | 333.065.688 cr |
Credits spent on outfitting | 1.306.299.129 cr |
Credits spent on repairs | 16.048.303 cr |
Credits spent on fuel | 315.050 cr |
Credits spent on munitions | 709.649 cr |
Insurance claims | 20 |
Total claim costs | 138.843.713 cr |
Combat |
|
Bounties claimed | 2.882 |
Profit from bounties | 349.828.624 cr |
Combat bonds | 753 |
Profit from combat bonds | 48.790.190 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 916.320 cr |
Skimmers killed | 27 |
Crime |
|
Fines issued | 626 |
Lifetime fines value | 2.611.423 cr |
Bounties received/earned | 18 |
Lifetime bounty value | 8.650 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 325.773 cr |
Commodities smuggled | 316 |
Average profit | 40.722 cr |
Highest single transaction | 164.808 cr |
Trading |
|
Market network | 55 |
Trading profit | 1.247.054.458 cr |
Commodities traded | 23.929 |
Average profit | 9.592.727 cr |
Highest single transaction | 527.227.948 cr |
Mining |
|
Profits from mining | 1.222.389.793 cr |
Minerals refined | 900 |
Materials collected | 13.157 |
Exploration |
|
Systems visited | 4.651 |
Profits from exploration | 1.587.485.955 cr |
Level 2 detailed scans | 35.526 |
Level 3 detailed scans | 41.398 |
Highest payout | 13.358.116 cr |
Total hyperspace distance | 140.989 a.l. |
Total hyperspace jumps | 6.665 |
Max distance from start | 21.947,08 a.l. |
Max distance from Sol | 22.016,57 a.l. |
Max distance from Colonia | 22.269,71 a.l. |
Approximate time played | 9W 21H 19M |
Passengers |
|
Total bulk passengers delivered | 1.675 |
Total VIPs delivered | 584 |
Total delivered | 2.259 |
Total ejected | 3 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 60.787 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 935 |
Grade 1 upgrades generated | 229 |
Grade 2 upgrades generated | 200 |
Grade 3 upgrades generated | 248 |
Grade 4 upgrades generated | 207 |
Grade 5 upgrades generated | 51 |
Crew |
|
Crew credits earned | 69.050.528 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 11M 23S |
Time in gunner role | 11M 14S |