Perfil de Meatslabb
(Beluga Liner)
Federation: Chief Petty Officer
Empire: Lord
Balance |
|
---|---|
Current assets | 1.125.992.582 cr |
Credits spent on ships | 407.990.392 cr |
Credits spent on outfitting | 1.134.079.295 cr |
Credits spent on repairs | 2.177.770 cr |
Credits spent on fuel | 295.492 cr |
Credits spent on munitions | 1.009.325 cr |
Insurance claims | 21 |
Total claim costs | 25.445.128 cr |
Combat |
|
Bounties claimed | 88 |
Profit from bounties | 4.565.521 cr |
Combat bonds | 277 |
Profit from combat bonds | 7.198.400 cr |
Assassinations | 60 |
Profit from assassinations | 12.102.233 cr |
Highest single reward | 296.827 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 47 |
Lifetime fines value | 293.850 cr |
Bounties received/earned | 31 |
Lifetime bounty value | 48.600 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 294 cr |
Commodities smuggled | 2 |
Average profit | 147 cr |
Highest single transaction | 225 cr |
Trading |
|
Market network | 21 |
Trading profit | 593.483.965 cr |
Commodities traded | 95.342 |
Average profit | 2.812.720 cr |
Highest single transaction | 7.836.080 cr |
Mining |
|
Profits from mining | 1.096.741 cr |
Minerals refined | 235 |
Materials collected | 4.905 |
Exploration |
|
Systems visited | 4.346 |
Profits from exploration | 40.289.600 cr |
Level 2 detailed scans | 26 |
Level 3 detailed scans | 76 |
Highest payout | 1.824.605 cr |
Total hyperspace distance | 183.563 a.l. |
Total hyperspace jumps | 5.793 |
Max distance from start | 41.744,81 a.l. |
Max distance from Sol | 41.815,53 a.l. |
Max distance from Colonia | 22.269,71 a.l. |
Approximate time played | 2W 6D 1H 16M |
Passengers |
|
Total bulk passengers delivered | 6 |
Total VIPs delivered | 158 |
Total delivered | 164 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 347 |
Grade 1 upgrades generated | 74 |
Grade 2 upgrades generated | 83 |
Grade 3 upgrades generated | 82 |
Grade 4 upgrades generated | 62 |
Grade 5 upgrades generated | 46 |
Crew |
|
Crew credits earned | 184.333.321 cr |
Crew hired | 2 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 3H 50M 38S |
Time in gunner role | 12M 57S |