Perfil de Psychotoddler
(Anaconda)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 2.813.058.371 cr |
Credits spent on ships | 776.104.453 cr |
Credits spent on outfitting | 925.639.835 cr |
Credits spent on repairs | 4.492.614 cr |
Credits spent on fuel | 249.295 cr |
Credits spent on munitions | 688.503 cr |
Insurance claims | 82 |
Total claim costs | 48.662.110 cr |
Combat |
|
Bounties claimed | 5.738 |
Profit from bounties | 263.181.996 cr |
Combat bonds | 742 |
Profit from combat bonds | 22.652.258 cr |
Assassinations | 2 |
Profit from assassinations | 1.487.874 cr |
Highest single reward | 531.000 cr |
Skimmers killed | 100 |
Crime |
|
Fines issued | 133 |
Lifetime fines value | 128.829 cr |
Bounties received/earned | 48 |
Lifetime bounty value | 32.390 cr |
Highest bounty issued | 6.000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 163.506 cr |
Commodities smuggled | 23 |
Average profit | 18.167 cr |
Highest single transaction | 55.237 cr |
Trading |
|
Market network | 133 |
Trading profit | 74.636.210 cr |
Commodities traded | 36.754 |
Average profit | 81.303 cr |
Highest single transaction | 13.565.754 cr |
Mining |
|
Profits from mining | 30.903.865 cr |
Minerals refined | 614 |
Materials collected | 11.886 |
Exploration |
|
Systems visited | 6.007 |
Profits from exploration | 206.844.964 cr |
Level 2 detailed scans | 5.181 |
Level 3 detailed scans | 5.255 |
Highest payout | 3.973.867 cr |
Total hyperspace distance | 262.442 a.l. |
Total hyperspace jumps | 8.875 |
Max distance from start | 25.843,92 a.l. |
Max distance from Sol | 25.899,99 a.l. |
Max distance from Colonia | 26.844,50 a.l. |
Approximate time played | 6W 2D 23H 3M |
Passengers |
|
Total bulk passengers delivered | 2.576 |
Total VIPs delivered | 822 |
Total delivered | 3.398 |
Total ejected | 24 |
Search and Rescue |
|
Total items rescued | 54 |
Total profit | 642.456 cr |
Total rescue transactions | 21 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 794 |
Grade 1 upgrades generated | 199 |
Grade 2 upgrades generated | 172 |
Grade 3 upgrades generated | 207 |
Grade 4 upgrades generated | 107 |
Grade 5 upgrades generated | 109 |
Crew |
|
Crew credits earned | 140.633.538 cr |
Crew hired | 4 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 14H 59M 51S |
Time in gunner role | 1H 59M 35S |
Time in fighter con role | 3H 3M 24S |
Total credits accrued | 5.268.359 cr |
Total fines accrued | 2.270.983 cr |