Perfil de Nivell
(Federal Corvette)
Federation: Vice Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 8.125.436.055 cr |
Credits spent on ships | 6.975.365.856 cr |
Credits spent on outfitting | 21.731.827.282 cr |
Credits spent on repairs | 90.929.209 cr |
Credits spent on fuel | 2.688.126 cr |
Credits spent on munitions | 18.769.243 cr |
Insurance claims | 92 |
Total claim costs | 1.248.894.639 cr |
Combat |
|
Bounties claimed | 5.284 |
Profit from bounties | 770.703.128 cr |
Combat bonds | 5.783 |
Profit from combat bonds | 5.108.481.508 cr |
Assassinations | 346 |
Profit from assassinations | 366.351.830 cr |
Highest single reward | 1.552.111 cr |
Skimmers killed | 128 |
Crime |
|
Fines issued | 470 |
Lifetime fines value | 1.044.136 cr |
Bounties received/earned | 2.388 |
Lifetime bounty value | 10.762.825 cr |
Highest bounty issued | 12.000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 14.011.856 cr |
Commodities smuggled | 3.456 |
Average profit | 778.436 cr |
Highest single transaction | 1.060.192 cr |
Trading |
|
Market network | 134 |
Trading profit | 3.766.981.236 cr |
Commodities traded | 141.515 |
Average profit | 5.483.233 cr |
Highest single transaction | 284.017.884 cr |
Mining |
|
Profits from mining | 3.648.521.070 cr |
Minerals refined | 8.936 |
Materials collected | 40.818 |
Exploration |
|
Systems visited | 18.141 |
Profits from exploration | 1.342.315.994 cr |
Level 2 detailed scans | 27.612 |
Level 3 detailed scans | 29.032 |
Highest payout | 22.997.001 cr |
Total hyperspace distance | 1.253.807 a.l. |
Total hyperspace jumps | 26.117 |
Max distance from start | 65.222,47 a.l. |
Max distance from Sol | 65.279,35 a.l. |
Max distance from Colonia | 46.241,11 a.l. |
Approximate time played | 18W 22H 4M |
Passengers |
|
Total bulk passengers delivered | 9.105 |
Total VIPs delivered | 2.596 |
Total delivered | 11.701 |
Total ejected | 76 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 7.457 |
Grade 1 upgrades generated | 1.744 |
Grade 2 upgrades generated | 1.086 |
Grade 3 upgrades generated | 1.469 |
Grade 4 upgrades generated | 1.427 |
Grade 5 upgrades generated | 1.731 |
Crew |
|
Crew credits earned | 326.866.294 cr |
Crew hired | 62 |
Crew fired | 58 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 2H 39M 39S |