Perfil de Kaitlyn M. Taylor
(Type-10 Defender)
Federation: Vice Admiral
Empire: King
Balance |
|
---|---|
Current assets | 5.963.313.421 cr |
Credits spent on ships | 1.992.752.733 cr |
Credits spent on outfitting | 4.305.991.766 cr |
Credits spent on repairs | 10.036.839 cr |
Credits spent on fuel | 163.687 cr |
Credits spent on munitions | 727.072 cr |
Insurance claims | 9 |
Total claim costs | 55.687.240 cr |
Combat |
|
Bounties claimed | 2.045 |
Profit from bounties | 122.781.690 cr |
Combat bonds | 750 |
Profit from combat bonds | 22.323.282 cr |
Assassinations | 24 |
Profit from assassinations | 15.435.086 cr |
Highest single reward | 464.460 cr |
Skimmers killed | 75 |
Crime |
|
Fines issued | 65 |
Lifetime fines value | 78.083 cr |
Bounties received/earned | 268 |
Lifetime bounty value | 717.400 cr |
Highest bounty issued | 51.600 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 10.246.917 cr |
Commodities smuggled | 127 |
Average profit | 1.707.820 cr |
Highest single transaction | 10.239.094 cr |
Trading |
|
Market network | 97 |
Trading profit | 4.879.448.381 cr |
Commodities traded | 42.990 |
Average profit | 8.105.396 cr |
Highest single transaction | 617.911.748 cr |
Mining |
|
Profits from mining | 4.548.375.900 cr |
Minerals refined | 5.501 |
Materials collected | 21.942 |
Exploration |
|
Systems visited | 4.544 |
Profits from exploration | 836.956.279 cr |
Level 2 detailed scans | 14.457 |
Level 3 detailed scans | 15.910 |
Highest payout | 11.837.334 cr |
Total hyperspace distance | 355.449 a.l. |
Total hyperspace jumps | 7.208 |
Max distance from start | 28.420,77 a.l. |
Max distance from Sol | 28.423,40 a.l. |
Max distance from Colonia | 28.602,67 a.l. |
Approximate time played | 18W 2D 4M |
Passengers |
|
Total bulk passengers delivered | 24 |
Total VIPs delivered | 1.668 |
Total delivered | 1.692 |
Total ejected | 3 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 19.046 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 4.065 |
Grade 1 upgrades generated | 919 |
Grade 2 upgrades generated | 983 |
Grade 3 upgrades generated | 1.018 |
Grade 4 upgrades generated | 744 |
Grade 5 upgrades generated | 401 |
Crew |
|
Crew credits earned | 901.874.437 cr |
Crew hired | 8 |
Crew fired | 7 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 3D 6H 48M 48S |
Time in gunner role | 14H 8M 51S |
Time in fighter con role | 31M 12S |
Total credits accrued | 2.041.179 cr |