Perfil de psycho reaper 84
(Anaconda)
Federation: None
Empire: None
Balance |
|
---|---|
Current assets | 425.279.252 cr |
Credits spent on ships | 329.233.362 cr |
Credits spent on outfitting | 95.630.441 cr |
Credits spent on repairs | 219.429 cr |
Credits spent on fuel | 97.850 cr |
Credits spent on munitions | 23.030 cr |
Insurance claims | 5 |
Total claim costs | 12.188.693 cr |
Combat |
|
Bounties claimed | 0 |
Profit from bounties | 0 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 0 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 104 |
Lifetime fines value | 488.692 cr |
Bounties received/earned | 0 |
Lifetime bounty value | 0 cr |
Highest bounty issued | 0 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 56.076 cr |
Commodities smuggled | 24 |
Average profit | 7.010 cr |
Highest single transaction | 18.912 cr |
Trading |
|
Market network | 50 |
Trading profit | 11.143.646 cr |
Commodities traded | 1.507 |
Average profit | 150.590 cr |
Highest single transaction | 1.283.648 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 2.448 |
Exploration |
|
Systems visited | 7.511 |
Profits from exploration | 295.961.015 cr |
Level 2 detailed scans | 3.523 |
Level 3 detailed scans | 5.678 |
Highest payout | 5.725.885 cr |
Total hyperspace distance | 245.191 a.l. |
Total hyperspace jumps | 8.440 |
Max distance from start | 21.947,08 a.l. |
Max distance from Sol | 22.016,57 a.l. |
Max distance from Colonia | 28.781,45 a.l. |
Approximate time played | 2W 2D 27M |
Passengers |
|
Total bulk passengers delivered | 37 |
Total VIPs delivered | 168 |
Total delivered | 205 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 60.366 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 167 |
Grade 1 upgrades generated | 93 |
Grade 2 upgrades generated | 22 |
Grade 3 upgrades generated | 20 |
Grade 4 upgrades generated | 14 |
Grade 5 upgrades generated | 18 |