Perfil de Odiman11
Federation: Warrant Officer
Empire: None
Balance |
|
---|---|
Current assets | 931.982.200 cr |
Credits spent on ships | 203.996.322 cr |
Credits spent on outfitting | 402.490.478 cr |
Credits spent on repairs | 2.823.849 cr |
Credits spent on fuel | 114.318 cr |
Credits spent on munitions | 820.136 cr |
Insurance claims | 36 |
Total claim costs | 47.317.118 cr |
Combat |
|
Bounties claimed | 94 |
Profit from bounties | 2.518.348 cr |
Combat bonds | 104 |
Profit from combat bonds | 3.119.689 cr |
Assassinations | 7 |
Profit from assassinations | 5.667.560 cr |
Highest single reward | 224.434 cr |
Skimmers killed | 20 |
Crime |
|
Fines issued | 39 |
Lifetime fines value | 1.298.528 cr |
Bounties received/earned | 80 |
Lifetime bounty value | 83.600 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 525.710 cr |
Commodities smuggled | 239 |
Average profit | 43.809 cr |
Highest single transaction | 279.480 cr |
Trading |
|
Market network | 83 |
Trading profit | 484.544.356 cr |
Commodities traded | 29.193 |
Average profit | 2.318.394 cr |
Highest single transaction | 91.293.345 cr |
Mining |
|
Profits from mining | 417.328.514 cr |
Minerals refined | 612 |
Materials collected | 5.408 |
Exploration |
|
Systems visited | 2.874 |
Profits from exploration | 261.801.243 cr |
Level 2 detailed scans | 6.644 |
Level 3 detailed scans | 8.575 |
Highest payout | 4.691.727 cr |
Total hyperspace distance | 122.691 a.l. |
Total hyperspace jumps | 3.551 |
Max distance from start | 25.843,92 a.l. |
Max distance from Sol | 25.899,99 a.l. |
Max distance from Colonia | 22.453,75 a.l. |
Approximate time played | 2W 5D 21H 57M |
Passengers |
|
Total bulk passengers delivered | 124 |
Total VIPs delivered | 75 |
Total delivered | 199 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 59.912 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 438 |
Grade 1 upgrades generated | 104 |
Grade 2 upgrades generated | 128 |
Grade 3 upgrades generated | 113 |
Grade 4 upgrades generated | 81 |
Grade 5 upgrades generated | 12 |
Multi-Crew |
|
Total time in multi-crew | 1H 46M 18S |
Time in gunner role | 20M 16S |