Perfil de DIKAPb
(Federal Corvette)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 10.422.895.054 cr |
Credits spent on ships | 1.403.729.480 cr |
Credits spent on outfitting | 3.464.823.023 cr |
Credits spent on repairs | 31.034.085 cr |
Credits spent on fuel | 212.379 cr |
Credits spent on munitions | 1.346.284 cr |
Insurance claims | 81 |
Total claim costs | 512.471.777 cr |
Combat |
|
Bounties claimed | 890 |
Profit from bounties | 25.273.127 cr |
Combat bonds | 122 |
Profit from combat bonds | 5.338.210 cr |
Assassinations | 72 |
Profit from assassinations | 32.795.967 cr |
Highest single reward | 806.781 cr |
Skimmers killed | 207 |
Crime |
|
Fines issued | 436 |
Lifetime fines value | 5.285.793 cr |
Bounties received/earned | 651 |
Lifetime bounty value | 23.994.220 cr |
Highest bounty issued | 4.696.000 cr |
Smuggling |
|
Black market network | 43 |
Black market profit | 31.692.259 cr |
Commodities smuggled | 3.295 |
Average profit | 372.850 cr |
Highest single transaction | 1.941.000 cr |
Trading |
|
Market network | 89 |
Trading profit | 31.722.257.203 cr |
Commodities traded | 53.790 |
Average profit | 97.307.537 cr |
Highest single transaction | 455.323.680 cr |
Mining |
|
Profits from mining | 25.324.186.040 cr |
Minerals refined | 1.397 |
Materials collected | 18.718 |
Exploration |
|
Systems visited | 9.130 |
Profits from exploration | 173.573.580 cr |
Level 2 detailed scans | 9.160 |
Level 3 detailed scans | 60.952 |
Highest payout | 5.297.996 cr |
Total hyperspace distance | 359.214 a.l. |
Total hyperspace jumps | 13.520 |
Max distance from start | 22.198,40 a.l. |
Max distance from Sol | 22.267,62 a.l. |
Max distance from Colonia | 23.692,95 a.l. |
Approximate time played | 15W 4D 5H 38M |
Passengers |
|
Total bulk passengers delivered | 131 |
Total VIPs delivered | 3.816 |
Total delivered | 3.947 |
Total ejected | 312 |
Search and Rescue |
|
Total items rescued | 22 |
Total profit | 512.296 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 1.459 |
Grade 1 upgrades generated | 332 |
Grade 2 upgrades generated | 290 |
Grade 3 upgrades generated | 351 |
Grade 4 upgrades generated | 322 |
Grade 5 upgrades generated | 164 |
Crew |
|
Crew credits earned | 1.622.560.667 cr |
Crew hired | 282 |
Crew fired | 281 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 11H 12M 17S |
Time in gunner role | 1H 26M 46S |
Total credits accrued | 10.182 cr |