Perfil de gegi_poli
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 28.297.954.965 cr |
Credits spent on ships | 2.268.933.235 cr |
Credits spent on outfitting | 5.741.408.315 cr |
Credits spent on repairs | 21.291.850 cr |
Credits spent on fuel | 452.424 cr |
Credits spent on munitions | 429.824 cr |
Insurance claims | 29 |
Total claim costs | 271.965.783 cr |
Combat |
|
Bounties claimed | 308 |
Profit from bounties | 14.458.259 cr |
Combat bonds | 869 |
Profit from combat bonds | 1.428.929.372 cr |
Assassinations | 1 |
Profit from assassinations | 899.056 cr |
Highest single reward | 378.880 cr |
Skimmers killed | 4 |
Crime |
|
Fines issued | 114 |
Lifetime fines value | 419.426 cr |
Bounties received/earned | 14 |
Lifetime bounty value | 11.600 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 70.918 cr |
Commodities smuggled | 10 |
Average profit | 11.820 cr |
Highest single transaction | 37.305 cr |
Trading |
|
Market network | 124 |
Trading profit | 38.499.965.890 cr |
Commodities traded | 107.975 |
Average profit | 2.172.439 cr |
Highest single transaction | 449.042.112 cr |
Mining |
|
Profits from mining | 38.191.877.665 cr |
Minerals refined | 48.766 |
Materials collected | 60.068 |
Exploration |
|
Systems visited | 4.362 |
Profits from exploration | 144.342.962 cr |
Level 2 detailed scans | 7.145 |
Level 3 detailed scans | 7.145 |
Highest payout | 7.284.124 cr |
Total hyperspace distance | 212.818 a.l. |
Total hyperspace jumps | 8.016 |
Max distance from start | 5.439,65 a.l. |
Max distance from Sol | 1.714,08 a.l. |
Max distance from Colonia | 23.692,95 a.l. |
Approximate time played | 9W 5D 14H 28M |
Passengers |
|
Total bulk passengers delivered | 6.047 |
Total VIPs delivered | 2.316 |
Total delivered | 8.363 |
Total ejected | 23 |
Search and Rescue |
|
Total items rescued | 2.229 |
Total profit | 82.526.824 cr |
Total rescue transactions | 20 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 1.721 |
Grade 1 upgrades generated | 364 |
Grade 2 upgrades generated | 292 |
Grade 3 upgrades generated | 361 |
Grade 4 upgrades generated | 296 |
Grade 5 upgrades generated | 408 |
Crew |
|
Crew credits earned | 1.578.831.417 cr |
Crew hired | 3 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 2H 15M 46S |
Time in gunner role | 28M 20S |
Time in fighter con role | 28M 7S |
Total credits accrued | 4.200.002 cr |