Perfil de Malic
(Imperial Courier)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 11.579.933.565 cr |
Credits spent on ships | 4.568.752.531 cr |
Credits spent on outfitting | 6.588.591.863 cr |
Credits spent on repairs | 55.247.245 cr |
Credits spent on fuel | 1.922.567 cr |
Credits spent on munitions | 2.823.171 cr |
Insurance claims | 283 |
Total claim costs | 526.292.764 cr |
Combat |
|
Bounties claimed | 10.943 |
Profit from bounties | 569.730.313 cr |
Combat bonds | 2.345 |
Profit from combat bonds | 116.986.902 cr |
Assassinations | 76 |
Profit from assassinations | 53.868.639 cr |
Highest single reward | 1.727.527 cr |
Skimmers killed | 832 |
Crime |
|
Fines issued | 687 |
Lifetime fines value | 36.422.683 cr |
Bounties received/earned | 1.673 |
Lifetime bounty value | 7.973.350 cr |
Highest bounty issued | 964.600 cr |
Smuggling |
|
Black market network | 19 |
Black market profit | 68.880.194 cr |
Commodities smuggled | 21.921 |
Average profit | 583.730 cr |
Highest single transaction | 1.735.320 cr |
Trading |
|
Market network | 304 |
Trading profit | 11.776.860.249 cr |
Commodities traded | 229.467 |
Average profit | 3.093.475 cr |
Highest single transaction | 193.761.864 cr |
Mining |
|
Profits from mining | 11.017.910.424 cr |
Minerals refined | 13.095 |
Materials collected | 60.828 |
Exploration |
|
Systems visited | 39.812 |
Profits from exploration | 1.093.938.576 cr |
Level 2 detailed scans | 71.814 |
Level 3 detailed scans | 100.860 |
Highest payout | 4.863.471 cr |
Total hyperspace distance | 2.520.359 a.l. |
Total hyperspace jumps | 65.953 |
Max distance from start | 65.718,65 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.528,88 a.l. |
Approximate time played | 46W 2D 1H 10M |
Passengers |
|
Total bulk passengers delivered | 15.169 |
Total VIPs delivered | 911 |
Total delivered | 16.080 |
Total ejected | 8 |
Search and Rescue |
|
Total items rescued | 162 |
Total profit | 3.320.578 cr |
Total rescue transactions | 76 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 5.676 |
Grade 1 upgrades generated | 1.640 |
Grade 2 upgrades generated | 614 |
Grade 3 upgrades generated | 840 |
Grade 4 upgrades generated | 956 |
Grade 5 upgrades generated | 1.626 |
Multi-Crew |
|
Total time in multi-crew | 1D 20H 44M 41S |
Time in gunner role | 59M 21S |
Time in fighter con role | 24M 43S |
Total credits accrued | 965.232 cr |