Perfil de chix
(Asp Explorer)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 136.628.284.900 cr |
Credits spent on ships | 985.462.385 cr |
Credits spent on outfitting | 3.414.175.539 cr |
Credits spent on repairs | 89.965.753 cr |
Credits spent on fuel | 2.082.466 cr |
Credits spent on munitions | 7.977.162 cr |
Insurance claims | 94 |
Total claim costs | 317.538.355 cr |
Combat |
|
Bounties claimed | 7.949 |
Profit from bounties | 636.069.879 cr |
Combat bonds | 3.660 |
Profit from combat bonds | 170.139.202 cr |
Assassinations | 65 |
Profit from assassinations | 36.698.317 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 51 |
Crime |
|
Fines issued | 289 |
Lifetime fines value | 2.234.511 cr |
Bounties received/earned | 200 |
Lifetime bounty value | 241.825 cr |
Highest bounty issued | 14.160 cr |
Smuggling |
|
Black market network | 13 |
Black market profit | 6.820.488 cr |
Commodities smuggled | 2.211 |
Average profit | 139.194 cr |
Highest single transaction | 685.360 cr |
Trading |
|
Market network | 25.810 |
Trading profit | 4.411.001.991 cr |
Commodities traded | 2.133.088 |
Average profit | 70.088 cr |
Highest single transaction | 219.417.524 cr |
Mining |
|
Profits from mining | 1.423.093.027 cr |
Minerals refined | 2.195 |
Materials collected | 21.114 |
Exploration |
|
Systems visited | 39.875 |
Profits from exploration | 91.602.614.966 cr |
Level 2 detailed scans | 343.153 |
Level 3 detailed scans | 600.124 |
Highest payout | 55.185.864 cr |
Total hyperspace distance | 1.819.316 a.l. |
Total hyperspace jumps | 54.372 |
Max distance from start | 65.578,41 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 50.088,39 a.l. |
Approximate time played | 70W 5D 5H 5M |
Passengers |
|
Total bulk passengers delivered | 20.785 |
Total VIPs delivered | 105 |
Total delivered | 20.890 |
Total ejected | 48 |
Search and Rescue |
|
Total items rescued | 21 |
Total profit | 298.764 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 1.192 |
Grade 1 upgrades generated | 211 |
Grade 2 upgrades generated | 174 |
Grade 3 upgrades generated | 261 |
Grade 4 upgrades generated | 315 |
Grade 5 upgrades generated | 231 |
Crew |
|
Crew credits earned | 131.510.712 cr |
Crew hired | 17 |
Crew fired | 9 |
Crew lost | 8 |
Multi-Crew |
|
Total time in multi-crew | 2H 50M 12S |