Perfil de Puncturist
(Python)
Federation: Chief Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 7.163.004.186 cr |
Credits spent on ships | 622.577.624 cr |
Credits spent on outfitting | 492.148.380 cr |
Credits spent on repairs | 8.079.256 cr |
Credits spent on fuel | 129.743 cr |
Credits spent on munitions | 135.283 cr |
Insurance claims | 6 |
Total claim costs | 15.813.461 cr |
Combat |
|
Bounties claimed | 260 |
Profit from bounties | 8.303.856 cr |
Combat bonds | 14 |
Profit from combat bonds | 678.351 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 198.960 cr |
Skimmers killed | 59 |
Crime |
|
Fines issued | 11 |
Lifetime fines value | 3.900 cr |
Bounties received/earned | 7 |
Lifetime bounty value | 2.200 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 6.438 cr |
Commodities smuggled | 5 |
Average profit | 1.288 cr |
Highest single transaction | 1.890 cr |
Trading |
|
Market network | 82 |
Trading profit | 4.205.307.899 cr |
Commodities traded | 60.065 |
Average profit | 14.159.286 cr |
Highest single transaction | 192.880.170 cr |
Mining |
|
Profits from mining | 2.530.076.710 cr |
Minerals refined | 4.437 |
Materials collected | 8.796 |
Exploration |
|
Systems visited | 7.497 |
Profits from exploration | 3.931.229.191 cr |
Level 2 detailed scans | 69.068 |
Level 3 detailed scans | 70.409 |
Highest payout | 23.810.246 cr |
Total hyperspace distance | 472.449 a.l. |
Total hyperspace jumps | 8.296 |
Max distance from start | 65.299,19 a.l. |
Max distance from Sol | 65.356,04 a.l. |
Max distance from Colonia | 49.315,91 a.l. |
Approximate time played | 6W 2D 10H 43M |
Passengers |
|
Total bulk passengers delivered | 7 |
Total VIPs delivered | 2.424 |
Total delivered | 2.431 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 254 |
Total profit | 8.657.920 cr |
Total rescue transactions | 31 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 358 |
Grade 1 upgrades generated | 139 |
Grade 2 upgrades generated | 86 |
Grade 3 upgrades generated | 65 |
Grade 4 upgrades generated | 42 |
Grade 5 upgrades generated | 26 |
Crew |
|
Crew credits earned | 3.609.133 cr |
Crew hired | 5 |
Crew fired | 5 |