Perfil de Varrkan Dark
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 12.409.820.606 cr |
Credits spent on ships | 4.003.140.763 cr |
Credits spent on outfitting | 13.174.733.907 cr |
Credits spent on repairs | 27.611.993 cr |
Credits spent on fuel | 2.237.578 cr |
Credits spent on munitions | 5.282.487 cr |
Insurance claims | 33 |
Total claim costs | 393.072.231 cr |
Combat |
|
Bounties claimed | 13.446 |
Profit from bounties | 1.032.978.555 cr |
Combat bonds | 102 |
Profit from combat bonds | 2.614.341 cr |
Assassinations | 2 |
Profit from assassinations | 1.546.272 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 400 |
Crime |
|
Fines issued | 155 |
Lifetime fines value | 6.230.812 cr |
Bounties received/earned | 709 |
Lifetime bounty value | 9.674.950 cr |
Highest bounty issued | 1.745.600 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 628.668 cr |
Commodities smuggled | 405 |
Average profit | 34.926 cr |
Highest single transaction | 218.655 cr |
Trading |
|
Market network | 71 |
Trading profit | 14.704.340 cr |
Commodities traded | 7.016 |
Average profit | 38.293 cr |
Highest single transaction | 1.766.394 cr |
Mining |
|
Profits from mining | 12.049.025 cr |
Minerals refined | 1.264 |
Materials collected | 210.895 |
Exploration |
|
Systems visited | 8.509 |
Profits from exploration | 364.835.277 cr |
Level 2 detailed scans | 14.638 |
Level 3 detailed scans | 16.352 |
Highest payout | 7.413.897 cr |
Total hyperspace distance | 782.968 a.l. |
Total hyperspace jumps | 17.334 |
Max distance from start | 65.280,39 a.l. |
Max distance from Sol | 65.279,35 a.l. |
Max distance from Colonia | 46.241,11 a.l. |
Approximate time played | 17W 2D 11H 43M |
Passengers |
|
Total bulk passengers delivered | 94 |
Total VIPs delivered | 53.949 |
Total delivered | 54.043 |
Total ejected | 348 |
Search and Rescue |
|
Total items rescued | 64 |
Total profit | 1.615.104 cr |
Total rescue transactions | 28 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 14.045 |
Grade 1 upgrades generated | 1.622 |
Grade 2 upgrades generated | 1.822 |
Grade 3 upgrades generated | 2.814 |
Grade 4 upgrades generated | 3.850 |
Grade 5 upgrades generated | 3.937 |
Crew |
|
Crew credits earned | 1.052.768.982 cr |
Crew hired | 23 |
Crew fired | 21 |
Crew lost | 5 |