Perfil de Klane
(Krait Mk II)
Federation: Post Commander
Empire: Earl
Balance |
|
---|---|
Current assets | 1.836.082.956 cr |
Credits spent on ships | 350.068.311 cr |
Credits spent on outfitting | 821.974.826 cr |
Credits spent on repairs | 11.107.756 cr |
Credits spent on fuel | 585.518 cr |
Credits spent on munitions | 3.801.346 cr |
Insurance claims | 97 |
Total claim costs | 186.972.099 cr |
Combat |
|
Bounties claimed | 1.127 |
Profit from bounties | 27.984.971 cr |
Combat bonds | 120 |
Profit from combat bonds | 3.714.172 cr |
Assassinations | 32 |
Profit from assassinations | 12.494.344 cr |
Highest single reward | 366.949 cr |
Skimmers killed | 5 |
Crime |
|
Fines issued | 95 |
Lifetime fines value | 1.409.371 cr |
Bounties received/earned | 119 |
Lifetime bounty value | 395.000 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 53 |
Black market profit | 770.032 cr |
Commodities smuggled | 501 |
Average profit | 7.938 cr |
Highest single transaction | 205.205 cr |
Trading |
|
Market network | 949 |
Trading profit | 231.350.339 cr |
Commodities traded | 47.016 |
Average profit | 141.326 cr |
Highest single transaction | 25.472.576 cr |
Mining |
|
Profits from mining | 198.831.007 cr |
Minerals refined | 1.322 |
Materials collected | 7.349 |
Exploration |
|
Systems visited | 9.103 |
Profits from exploration | 1.347.698.022 cr |
Level 2 detailed scans | 66.968 |
Level 3 detailed scans | 186.927 |
Highest payout | 26.482.474 cr |
Total hyperspace distance | 269.170 a.l. |
Total hyperspace jumps | 17.903 |
Max distance from start | 25.844,86 a.l. |
Max distance from Sol | 22.573,60 a.l. |
Max distance from Colonia | 22.809,84 a.l. |
Approximate time played | 18W 1D 11H 37M |
Passengers |
|
Total bulk passengers delivered | 2 |
Total VIPs delivered | 28 |
Total delivered | 30 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 9 |
Total profit | 63.460 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 182 |
Grade 1 upgrades generated | 95 |
Grade 2 upgrades generated | 60 |
Grade 3 upgrades generated | 27 |
Crew |
|
Crew hired | 1 |
Crew fired | 1 |