Perfil de Jailbait
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 63.641.550.273 cr |
Credits spent on ships | 463.979.633 cr |
Credits spent on outfitting | 1.299.056.409 cr |
Credits spent on repairs | 39.589.025 cr |
Credits spent on fuel | 1.364.560 cr |
Credits spent on munitions | 3.818.812 cr |
Insurance claims | 75 |
Total claim costs | 365.754.983 cr |
Combat |
|
Bounties claimed | 8.030 |
Profit from bounties | 315.558.767 cr |
Combat bonds | 3.089 |
Profit from combat bonds | 173.227.163 cr |
Assassinations | 278 |
Profit from assassinations | 133.694.852 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 262 |
Crime |
|
Fines issued | 596 |
Lifetime fines value | 29.422.731 cr |
Bounties received/earned | 978 |
Lifetime bounty value | 4.011.135 cr |
Highest bounty issued | 194.100 cr |
Smuggling |
|
Black market network | 54 |
Black market profit | 23.840.162 cr |
Commodities smuggled | 13.876 |
Average profit | 115.729 cr |
Highest single transaction | 5.987.604 cr |
Trading |
|
Market network | 720 |
Trading profit | 1.208.371.197 cr |
Commodities traded | 312.430 |
Average profit | 530.220 cr |
Highest single transaction | 275.062.440 cr |
Mining |
|
Profits from mining | 732.634.359 cr |
Minerals refined | 12.341 |
Materials collected | 24.981 |
Exploration |
|
Systems visited | 27.699 |
Profits from exploration | 13.616.944.218 cr |
Level 2 detailed scans | 264.523 |
Level 3 detailed scans | 479.374 |
Highest payout | 33.073.959 cr |
Total hyperspace distance | 1.367.151 a.l. |
Total hyperspace jumps | 34.858 |
Max distance from start | 65.299,19 a.l. |
Max distance from Sol | 60.177,00 a.l. |
Max distance from Colonia | 43.999,98 a.l. |
Approximate time played | 57W 3D 15H 32M |
Passengers |
|
Total bulk passengers delivered | 770 |
Total VIPs delivered | 165 |
Total delivered | 935 |
Total ejected | 33 |
Search and Rescue |
|
Total items rescued | 58 |
Total profit | 1.372.771 cr |
Total rescue transactions | 27 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 1.184 |
Grade 1 upgrades generated | 237 |
Grade 2 upgrades generated | 137 |
Grade 3 upgrades generated | 218 |
Grade 4 upgrades generated | 210 |
Grade 5 upgrades generated | 382 |
Crew |
|
Crew credits earned | 17.593.834 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 4H 50M 6S |