Perfil de MagnaDoodle
(Alliance Challenger)
Federation: Post Captain
Empire: King
Balance |
|
---|---|
Current assets | 3.662.810.705 cr |
Credits spent on ships | 501.177.583 cr |
Credits spent on outfitting | 1.327.955.708 cr |
Credits spent on repairs | 7.122.118 cr |
Credits spent on fuel | 805.524 cr |
Credits spent on munitions | 831.812 cr |
Insurance claims | 42 |
Total claim costs | 77.836.611 cr |
Combat |
|
Bounties claimed | 1.291 |
Profit from bounties | 40.474.286 cr |
Combat bonds | 1.529 |
Profit from combat bonds | 48.371.226 cr |
Assassinations | 213 |
Profit from assassinations | 8.254.306 cr |
Highest single reward | 1.932.139 cr |
Skimmers killed | 86 |
Crime |
|
Fines issued | 475 |
Lifetime fines value | 4.098.955 cr |
Bounties received/earned | 1.197 |
Lifetime bounty value | 3.895.250 cr |
Highest bounty issued | 15.980 cr |
Smuggling |
|
Black market network | 37 |
Black market profit | 10.746.730 cr |
Commodities smuggled | 6.416 |
Average profit | 100.437 cr |
Highest single transaction | 1.831.920 cr |
Trading |
|
Market network | 294 |
Trading profit | 2.373.673.562 cr |
Commodities traded | 209.354 |
Average profit | 1.968.220 cr |
Highest single transaction | 159.348.384 cr |
Mining |
|
Profits from mining | 1.747.835.106 cr |
Minerals refined | 2.273 |
Materials collected | 13.575 |
Exploration |
|
Systems visited | 24.733 |
Profits from exploration | 707.006.614 cr |
Level 2 detailed scans | 33.301 |
Level 3 detailed scans | 57.411 |
Highest payout | 9.872.182 cr |
Total hyperspace distance | 703.696 a.l. |
Total hyperspace jumps | 28.989 |
Max distance from start | 65.222,47 a.l. |
Max distance from Sol | 65.279,35 a.l. |
Max distance from Colonia | 46.241,11 a.l. |
Approximate time played | 12W 2D 4H 27M |
Passengers |
|
Total bulk passengers delivered | 1.182 |
Total VIPs delivered | 387 |
Total delivered | 1.569 |
Total ejected | 34 |
Search and Rescue |
|
Total items rescued | 40 |
Total profit | 1.134.279 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 695 |
Grade 1 upgrades generated | 240 |
Grade 2 upgrades generated | 222 |
Grade 3 upgrades generated | 151 |
Grade 4 upgrades generated | 77 |
Grade 5 upgrades generated | 5 |
Crew |
|
Crew credits earned | 456.381.670 cr |
Crew hired | 6 |
Crew fired | 4 |
Crew lost | 1 |