Perfil de Dave Lukewski
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 20.768.073.905 cr |
Credits spent on ships | 1.381.127.772 cr |
Credits spent on outfitting | 3.390.495.413 cr |
Credits spent on repairs | 8.063.543 cr |
Credits spent on fuel | 223.109 cr |
Credits spent on munitions | 1.341.140 cr |
Insurance claims | 10 |
Total claim costs | 68.028.799 cr |
Combat |
|
Bounties claimed | 18.341 |
Profit from bounties | 3.182.553.536 cr |
Combat bonds | 30.755 |
Profit from combat bonds | 13.334.782.850 cr |
Assassinations | 18 |
Profit from assassinations | 37.333.452 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 10 |
Crime |
|
Fines issued | 48 |
Lifetime fines value | 140.162 cr |
Bounties received/earned | 52 |
Lifetime bounty value | 80.300 cr |
Highest bounty issued | 10.300 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 7.025 cr |
Commodities smuggled | 25 |
Average profit | 7.025 cr |
Highest single transaction | 7.025 cr |
Trading |
|
Market network | 21 |
Trading profit | 5.196.118.516 cr |
Commodities traded | 11.582 |
Average profit | 67.482.059 cr |
Highest single transaction | 1.543.352.662 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 5.480 |
Exploration |
|
Systems visited | 2.324 |
Profits from exploration | 192.762.629 cr |
Level 2 detailed scans | 8.888 |
Level 3 detailed scans | 8.874 |
Highest payout | 3.441.422 cr |
Total hyperspace distance | 136.310 a.l. |
Total hyperspace jumps | 2.960 |
Max distance from start | 26.156,59 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 47.971,32 a.l. |
Approximate time played | 9W 17H 10M |
Passengers |
|
Total bulk passengers delivered | 203 |
Total VIPs delivered | 3.768 |
Total delivered | 3.971 |
Total ejected | 43 |
Search and Rescue |
|
Total items rescued | 75 |
Total profit | 1.592.322 cr |
Total rescue transactions | 17 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 424 |
Grade 1 upgrades generated | 172 |
Grade 2 upgrades generated | 112 |
Grade 3 upgrades generated | 102 |
Grade 4 upgrades generated | 23 |
Grade 5 upgrades generated | 15 |
Crew |
|
Crew credits earned | 5.432.814.634 cr |
Crew hired | 4 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 13M 30S |
Time in gunner role | 5M 42S |