Perfil de Lemming
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 36.193.099.208 cr |
Credits spent on ships | 1.486.459.859 cr |
Credits spent on outfitting | 3.887.207.920 cr |
Credits spent on repairs | 74.557.876 cr |
Credits spent on fuel | 2.819.451 cr |
Credits spent on munitions | 4.601.314 cr |
Insurance claims | 45 |
Total claim costs | 676.855.117 cr |
Combat |
|
Bounties claimed | 8.562 |
Profit from bounties | 1.164.780.715 cr |
Combat bonds | 749 |
Profit from combat bonds | 254.356.570 cr |
Assassinations | 406 |
Profit from assassinations | 32.911.533 cr |
Highest single reward | 2.855.173 cr |
Skimmers killed | 12 |
Crime |
|
Fines issued | 252 |
Lifetime fines value | 8.240.802 cr |
Bounties received/earned | 53 |
Lifetime bounty value | 40.140 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 626.580 cr |
Commodities smuggled | 527 |
Average profit | 56.962 cr |
Highest single transaction | 269.960 cr |
Trading |
|
Market network | 247 |
Trading profit | 2.758.219.001 cr |
Commodities traded | 1.092.357 |
Average profit | 762.571 cr |
Highest single transaction | 446.507.451 cr |
Mining |
|
Profits from mining | 26.005.279.503 cr |
Minerals refined | 1.196 |
Materials collected | 27.696 |
Exploration |
|
Systems visited | 3.454 |
Profits from exploration | 432.786.719 cr |
Level 2 detailed scans | 21.038 |
Level 3 detailed scans | 23.996 |
Highest payout | 14.439.885 cr |
Total hyperspace distance | 259.653 a.l. |
Total hyperspace jumps | 14.879 |
Max distance from start | 7.641,73 a.l. |
Max distance from Sol | 7.574,24 a.l. |
Max distance from Colonia | 25.686,37 a.l. |
Approximate time played | 32W 3D 20H 30M |
Passengers |
|
Total bulk passengers delivered | 14.844 |
Total VIPs delivered | 124 |
Total delivered | 14.968 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 22 |
Total profit | 642.016 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1.865 |
Grade 1 upgrades generated | 271 |
Grade 2 upgrades generated | 301 |
Grade 3 upgrades generated | 314 |
Grade 4 upgrades generated | 416 |
Grade 5 upgrades generated | 563 |
Crew |
|
Crew credits earned | 42.433.860 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 4H 57M 59S |