Perfil de Freewill
(Asp Explorer)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 8.579.995.549 cr |
Credits spent on ships | 1.678.168.648 cr |
Credits spent on outfitting | 2.582.836.870 cr |
Credits spent on repairs | 3.201.540 cr |
Credits spent on fuel | 124.045 cr |
Credits spent on munitions | 185.807 cr |
Insurance claims | 8 |
Total claim costs | 77.133.826 cr |
Combat |
|
Bounties claimed | 1.115 |
Profit from bounties | 70.540.038 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 322.650 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 12 |
Lifetime fines value | 64.269 cr |
Bounties received/earned | 4 |
Lifetime bounty value | 2.600 cr |
Highest bounty issued | 1.800 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | -921 cr |
Commodities smuggled | 5 |
Average profit | -184 cr |
Highest single transaction | 568 cr |
Trading |
|
Market network | 65 |
Trading profit | 934.459.754 cr |
Commodities traded | 3.867 |
Average profit | 8.125.737 cr |
Highest single transaction | 212.005.750 cr |
Mining |
|
Profits from mining | 927.820.711 cr |
Minerals refined | 1.255 |
Materials collected | 17.835 |
Exploration |
|
Systems visited | 12.839 |
Profits from exploration | 7.828.822.386 cr |
Level 2 detailed scans | 60.256 |
Level 3 detailed scans | 62.878 |
Highest payout | 21.663.252 cr |
Total hyperspace distance | 684.936 a.l. |
Total hyperspace jumps | 13.588 |
Max distance from start | 65.342,83 a.l. |
Max distance from Sol | 65.341,75 a.l. |
Max distance from Colonia | 46.517,87 a.l. |
Approximate time played | 7W 1D 10H 27M |
Passengers |
|
Total bulk passengers delivered | 6.543 |
Total VIPs delivered | 337 |
Total delivered | 6.880 |
Total ejected | 29 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 1.352 |
Grade 1 upgrades generated | 231 |
Grade 2 upgrades generated | 235 |
Grade 3 upgrades generated | 268 |
Grade 4 upgrades generated | 275 |
Grade 5 upgrades generated | 343 |
Crew |
|
Crew credits earned | 301.351.609 cr |
Crew hired | 12 |
Crew fired | 8 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 2H 39M 38S |