Perfil de Givit
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 9.323.354.843 cr |
Credits spent on ships | 1.120.551.817 cr |
Credits spent on outfitting | 2.366.095.356 cr |
Credits spent on repairs | 40.945.024 cr |
Credits spent on fuel | 1.384.203 cr |
Credits spent on munitions | 2.361.224 cr |
Insurance claims | 65 |
Total claim costs | 349.115.453 cr |
Combat |
|
Bounties claimed | 7.400 |
Profit from bounties | 452.574.962 cr |
Combat bonds | 292 |
Profit from combat bonds | 9.537.373 cr |
Assassinations | 118 |
Profit from assassinations | 78.844.059 cr |
Highest single reward | 539.698 cr |
Skimmers killed | 131 |
Crime |
|
Fines issued | 136 |
Lifetime fines value | 664.875 cr |
Bounties received/earned | 3.178 |
Lifetime bounty value | 15.564.850 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 17 |
Black market profit | 2.072.868 cr |
Commodities smuggled | 997 |
Average profit | 39.111 cr |
Highest single transaction | 376.312 cr |
Trading |
|
Market network | 612 |
Trading profit | 6.329.841.371 cr |
Commodities traded | 490.255 |
Average profit | 3.377.717 cr |
Highest single transaction | 333.948.560 cr |
Mining |
|
Profits from mining | 4.243.773.619 cr |
Minerals refined | 16.552 |
Materials collected | 33.938 |
Exploration |
|
Systems visited | 8.416 |
Profits from exploration | 710.353.369 cr |
Level 2 detailed scans | 14.837 |
Level 3 detailed scans | 17.585 |
Highest payout | 6.612.996 cr |
Total hyperspace distance | 557.190 a.l. |
Total hyperspace jumps | 16.150 |
Max distance from start | 65.590,23 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.528,88 a.l. |
Approximate time played | 14W 3D 7H 47M |
Passengers |
|
Total bulk passengers delivered | 3.395 |
Total VIPs delivered | 5.805 |
Total delivered | 9.200 |
Total ejected | 15 |
Search and Rescue |
|
Total items rescued | 48 |
Total profit | 1.110.124 cr |
Total rescue transactions | 21 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 1.347 |
Grade 1 upgrades generated | 162 |
Grade 2 upgrades generated | 190 |
Grade 3 upgrades generated | 302 |
Grade 4 upgrades generated | 238 |
Grade 5 upgrades generated | 455 |
Crew |
|
Crew credits earned | 55.411.514 cr |
Crew hired | 2 |
Crew fired | 1 |