Perfil de krnage-60-
(Anaconda)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 17.160.773.081 cr |
Credits spent on ships | 1.092.259.853 cr |
Credits spent on outfitting | 2.115.757.156 cr |
Credits spent on repairs | 56.886.450 cr |
Credits spent on fuel | 272.577 cr |
Credits spent on munitions | 2.115.391 cr |
Insurance claims | 37 |
Total claim costs | 111.090.325 cr |
Combat |
|
Bounties claimed | 26 |
Profit from bounties | 1.124.987 cr |
Combat bonds | 6.174 |
Profit from combat bonds | 81.005.725 cr |
Assassinations | 1 |
Profit from assassinations | 42.696 cr |
Highest single reward | 231.442 cr |
Skimmers killed | 4 |
Crime |
|
Fines issued | 38 |
Lifetime fines value | 370.149 cr |
Bounties received/earned | 7 |
Lifetime bounty value | 5.100 cr |
Highest bounty issued | 3.000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 12.411 cr |
Commodities smuggled | 5 |
Average profit | 2.482 cr |
Highest single transaction | 2.757 cr |
Trading |
|
Market network | 56 |
Trading profit | 145.911.944 cr |
Commodities traded | 80.504 |
Average profit | 203.788 cr |
Highest single transaction | 283.839.309 cr |
Mining |
|
Profits from mining | 879.027.753 cr |
Minerals refined | 1.720 |
Materials collected | 43.344 |
Exploration |
|
Systems visited | 60.175 |
Profits from exploration | 20.816.605.213 cr |
Level 2 detailed scans | 252.888 |
Level 3 detailed scans | 257.225 |
Highest payout | 42.710.232 cr |
Total hyperspace distance | 5.583.836 a.l. |
Total hyperspace jumps | 64.628 |
Max distance from start | 65.590,23 a.l. |
Max distance from Sol | 62.315,36 a.l. |
Max distance from Colonia | 50.088,39 a.l. |
Approximate time played | 37W 1D 20H 2M |
Passengers |
|
Total bulk passengers delivered | 6.149 |
Total VIPs delivered | 35 |
Total delivered | 6.184 |
Total ejected | 11 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 1.425 |
Grade 1 upgrades generated | 215 |
Grade 2 upgrades generated | 192 |
Grade 3 upgrades generated | 253 |
Grade 4 upgrades generated | 309 |
Grade 5 upgrades generated | 456 |
Crew |
|
Crew credits earned | 292.345.754 cr |
Crew hired | 16 |
Crew fired | 12 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 2H 3M 3S |
Time in gunner role | 1H 57M 5S |