Perfil de CMDR Dajoji
(Anaconda)
Federation: Lt. Commander
Empire: Duke
Balance |
|
---|---|
Current assets | 1.529.606.896 cr |
Credits spent on ships | 705.690.233 cr |
Credits spent on outfitting | 498.769.387 cr |
Credits spent on repairs | 15.986.121 cr |
Credits spent on fuel | 129.194 cr |
Credits spent on munitions | 153.044 cr |
Insurance claims | 35 |
Total claim costs | 122.762.846 cr |
Combat |
|
Bounties claimed | 366 |
Profit from bounties | 20.487.865 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 449.539 cr |
Skimmers killed | 16 |
Crime |
|
Fines issued | 56 |
Lifetime fines value | 121.338 cr |
Bounties received/earned | 34 |
Lifetime bounty value | 25.100 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 3 |
Black market profit | 66.866 cr |
Commodities smuggled | 9 |
Average profit | 13.373 cr |
Highest single transaction | 41.388 cr |
Trading |
|
Market network | 63 |
Trading profit | 4.161.338 cr |
Commodities traded | 1.538 |
Average profit | 17.937 cr |
Highest single transaction | 766.390 cr |
Mining |
|
Profits from mining | 57.028 cr |
Minerals refined | 71 |
Materials collected | 9.459 |
Exploration |
|
Systems visited | 6.786 |
Profits from exploration | 349.459.203 cr |
Level 2 detailed scans | 2.264 |
Level 3 detailed scans | 7.353 |
Highest payout | 4.089.305 cr |
Total hyperspace distance | 315.730 a.l. |
Total hyperspace jumps | 8.179 |
Max distance from start | 30.739,15 a.l. |
Max distance from Sol | 30.798,37 a.l. |
Max distance from Colonia | 30.673,47 a.l. |
Approximate time played | 8W 4D 4H 30M |
Passengers |
|
Total bulk passengers delivered | 2.921 |
Total VIPs delivered | 6.521 |
Total delivered | 9.442 |
Total ejected | 145 |
Search and Rescue |
|
Total items rescued | 47 |
Total profit | 750.203 cr |
Total rescue transactions | 19 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 369 |
Grade 1 upgrades generated | 148 |
Grade 2 upgrades generated | 65 |
Grade 3 upgrades generated | 77 |
Grade 4 upgrades generated | 46 |
Grade 5 upgrades generated | 33 |
Crew |
|
Crew credits earned | 180.609.884 cr |
Crew hired | 11 |
Crew fired | 6 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 1M 24S |