Perfil de Merlic
(Federal Corvette)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 3.839.201.103 cr |
Credits spent on ships | 830.655.242 cr |
Credits spent on outfitting | 2.349.183.003 cr |
Credits spent on repairs | 10.171.257 cr |
Credits spent on fuel | 736.012 cr |
Credits spent on munitions | 263.513 cr |
Insurance claims | 12 |
Total claim costs | 97.044.335 cr |
Combat |
|
Bounties claimed | 1.846 |
Profit from bounties | 82.790.272 cr |
Combat bonds | 2 |
Profit from combat bonds | 99.176 cr |
Assassinations | 6 |
Profit from assassinations | 71.405 cr |
Highest single reward | 323.950 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 22 |
Lifetime fines value | 227.492 cr |
Bounties received/earned | 2 |
Lifetime bounty value | 920 cr |
Highest bounty issued | 460 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 116.925 cr |
Commodities smuggled | 220 |
Average profit | 11.693 cr |
Highest single transaction | 65.450 cr |
Trading |
|
Market network | 333 |
Trading profit | 1.870.161.014 cr |
Commodities traded | 358.526 |
Average profit | 1.021.388 cr |
Highest single transaction | 272.220.156 cr |
Mining |
|
Profits from mining | 1.242.073.726 cr |
Minerals refined | 2.572 |
Materials collected | 7.444 |
Exploration |
|
Systems visited | 12.848 |
Profits from exploration | 749.821.538 cr |
Level 2 detailed scans | 12.438 |
Level 3 detailed scans | 255.118 |
Highest payout | 13.463.879 cr |
Total hyperspace distance | 380.285 a.l. |
Total hyperspace jumps | 15.484 |
Max distance from start | 65.350,49 a.l. |
Max distance from Sol | 65.279,35 a.l. |
Max distance from Colonia | 46.338,44 a.l. |
Approximate time played | 13W 3D 23H 51M |
Passengers |
|
Total bulk passengers delivered | 1.733 |
Total VIPs delivered | 14 |
Total delivered | 1.747 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 102 |
Total profit | 3.433.954 cr |
Total rescue transactions | 13 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 447 |
Grade 1 upgrades generated | 108 |
Grade 2 upgrades generated | 67 |
Grade 3 upgrades generated | 101 |
Grade 4 upgrades generated | 99 |
Grade 5 upgrades generated | 72 |
Crew |
|
Crew credits earned | 138.998.789 cr |
Crew hired | 5 |
Crew fired | 1 |
Crew lost | 3 |