Perfil de JasonFFVII
Federation: Rear Admiral
Empire: Squire
Balance |
|
---|---|
Current assets | 2.943.663.975 cr |
Credits spent on ships | 688.178.579 cr |
Credits spent on outfitting | 1.830.057.390 cr |
Credits spent on repairs | 25.902.175 cr |
Credits spent on fuel | 431.359 cr |
Credits spent on munitions | 656.979 cr |
Insurance claims | 51 |
Total claim costs | 316.386.513 cr |
Combat |
|
Bounties claimed | 217 |
Profit from bounties | 8.245.046 cr |
Combat bonds | 229 |
Profit from combat bonds | 12.616.324 cr |
Assassinations | 23 |
Profit from assassinations | 4.698.476 cr |
Highest single reward | 254.860 cr |
Skimmers killed | 12 |
Crime |
|
Fines issued | 160 |
Lifetime fines value | 1.218.940 cr |
Bounties received/earned | 66 |
Lifetime bounty value | 69.800 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 2.676.222 cr |
Commodities smuggled | 369 |
Average profit | 148.679 cr |
Highest single transaction | 2.457.600 cr |
Trading |
|
Market network | 81 |
Trading profit | 2.526.513.273 cr |
Commodities traded | 42.562 |
Average profit | 5.565.007 cr |
Highest single transaction | 283.670.808 cr |
Mining |
|
Profits from mining | 2.333.522.377 cr |
Minerals refined | 5.390 |
Materials collected | 10.242 |
Exploration |
|
Systems visited | 12.362 |
Profits from exploration | 515.606.378 cr |
Level 2 detailed scans | 21.013 |
Level 3 detailed scans | 20.524 |
Highest payout | 10.032.134 cr |
Total hyperspace distance | 556.915 a.l. |
Total hyperspace jumps | 14.307 |
Max distance from start | 65.222,47 a.l. |
Max distance from Sol | 65.279,35 a.l. |
Max distance from Colonia | 46.241,11 a.l. |
Approximate time played | 5W 6D 31M |
Passengers |
|
Total bulk passengers delivered | 4.379 |
Total VIPs delivered | 468 |
Total delivered | 4.847 |
Total ejected | 11 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 19.161 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 689 |
Grade 1 upgrades generated | 226 |
Grade 2 upgrades generated | 118 |
Grade 3 upgrades generated | 120 |
Grade 4 upgrades generated | 121 |
Grade 5 upgrades generated | 104 |
Crew |
|
Crew credits earned | 88.137.138 cr |
Crew hired | 5 |
Crew fired | 2 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 53M 29S |