Perfil de noirceur
(Alliance Chieftain)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 1.665.340.732 cr |
Credits spent on ships | 711.988.030 cr |
Credits spent on outfitting | 359.978.672 cr |
Credits spent on repairs | 6.118.238 cr |
Credits spent on fuel | 229.559 cr |
Credits spent on munitions | 199.496 cr |
Insurance claims | 10 |
Total claim costs | 34.753.936 cr |
Combat |
|
Bounties claimed | 33 |
Profit from bounties | 534.410 cr |
Combat bonds | 6 |
Profit from combat bonds | 193.200 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 80.345 cr |
Skimmers killed | 9 |
Crime |
|
Fines issued | 21 |
Lifetime fines value | 15.186 cr |
Bounties received/earned | 15 |
Lifetime bounty value | 3.000 cr |
Highest bounty issued | 500 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 33 |
Trading profit | 720.434.936 cr |
Commodities traded | 15.704 |
Average profit | 6.733.037 cr |
Highest single transaction | 222.263.656 cr |
Mining |
|
Profits from mining | 703.391.521 cr |
Minerals refined | 718 |
Materials collected | 3.184 |
Exploration |
|
Systems visited | 5.919 |
Profits from exploration | 259.540.666 cr |
Level 2 detailed scans | 7.978 |
Level 3 detailed scans | 7.750 |
Highest payout | 11.917.265 cr |
Total hyperspace distance | 305.373 a.l. |
Total hyperspace jumps | 6.784 |
Max distance from start | 65.280,39 a.l. |
Max distance from Sol | 65.279,35 a.l. |
Max distance from Colonia | 46.241,11 a.l. |
Approximate time played | 2W 6D 17H 12M |
Passengers |
|
Total bulk passengers delivered | 4.677 |
Total VIPs delivered | 1.593 |
Total delivered | 6.270 |
Total ejected | 25 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 31.719 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 96 |
Grade 1 upgrades generated | 20 |
Grade 2 upgrades generated | 23 |
Grade 3 upgrades generated | 24 |
Grade 4 upgrades generated | 17 |
Grade 5 upgrades generated | 12 |
Multi-Crew |
|
Total time in multi-crew | 2H 51M 24S |
Time in gunner role | 44M 7S |
Time in fighter con role | 39S |