Perfil de Chris Rosenkreutz
(Imperial Cutter)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 5.477.791.882 cr |
Credits spent on ships | 2.142.804.085 cr |
Credits spent on outfitting | 7.249.250.183 cr |
Credits spent on repairs | 37.876.756 cr |
Credits spent on fuel | 4.556.854 cr |
Credits spent on munitions | 3.120.447 cr |
Insurance claims | 95 |
Total claim costs | 490.781.244 cr |
Combat |
|
Bounties claimed | 4.429 |
Profit from bounties | 160.451.271 cr |
Combat bonds | 11.771 |
Profit from combat bonds | 199.650.415 cr |
Assassinations | 71 |
Profit from assassinations | 32.497.358 cr |
Highest single reward | 523.359 cr |
Skimmers killed | 321 |
Crime |
|
Fines issued | 859 |
Lifetime fines value | 26.957.187 cr |
Bounties received/earned | 1.059 |
Lifetime bounty value | 7.474.456 cr |
Highest bounty issued | 564.300 cr |
Smuggling |
|
Black market network | 85 |
Black market profit | 546.057.146 cr |
Commodities smuggled | 50.716 |
Average profit | 212.639 cr |
Highest single transaction | 21.474.464 cr |
Trading |
|
Market network | 442 |
Trading profit | 641.632.877 cr |
Commodities traded | 456.684 |
Average profit | 155.472 cr |
Highest single transaction | 38.980.780 cr |
Mining |
|
Profits from mining | 100.682.324 cr |
Minerals refined | 3.441 |
Materials collected | 34.649 |
Exploration |
|
Systems visited | 28.754 |
Profits from exploration | 3.436.973.536 cr |
Level 2 detailed scans | 30.055 |
Level 3 detailed scans | 65.743 |
Highest payout | 34.761.639 cr |
Total hyperspace distance | 1.442.851 a.l. |
Total hyperspace jumps | 41.477 |
Max distance from start | 65.590,23 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.528,88 a.l. |
Approximate time played | 19W 5D 15H 35M |
Passengers |
|
Total bulk passengers delivered | 1.801 |
Total VIPs delivered | 6 |
Total delivered | 1.807 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 516 |
Total profit | 10.469.962 cr |
Total rescue transactions | 40 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 3.561 |
Grade 1 upgrades generated | 1.395 |
Grade 2 upgrades generated | 193 |
Grade 3 upgrades generated | 415 |
Grade 4 upgrades generated | 441 |
Grade 5 upgrades generated | 1.117 |
Crew |
|
Crew credits earned | 547.182.776 cr |
Crew hired | 6 |
Crew fired | 2 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 2H 11M 22S |
Time in fighter con role | 2M 21S |
Total credits accrued | 77.280 cr |