Perfil de Reiszy
(Anaconda)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 7.397.188.021 cr |
Credits spent on ships | 1.749.522.512 cr |
Credits spent on outfitting | 6.062.675.929 cr |
Credits spent on repairs | 65.273.804 cr |
Credits spent on fuel | 671.540 cr |
Credits spent on munitions | 9.616.009 cr |
Insurance claims | 138 |
Total claim costs | 1.105.500.073 cr |
Combat |
|
Bounties claimed | 5.709 |
Profit from bounties | 348.884.307 cr |
Combat bonds | 1.786 |
Profit from combat bonds | 38.878.036 cr |
Assassinations | 26 |
Profit from assassinations | 21.307.471 cr |
Highest single reward | 458.174 cr |
Skimmers killed | 45 |
Crime |
|
Fines issued | 711 |
Lifetime fines value | 32.998.261 cr |
Bounties received/earned | 247 |
Lifetime bounty value | 2.374.500 cr |
Highest bounty issued | 453.000 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 3.692.018 cr |
Commodities smuggled | 33 |
Average profit | 246.135 cr |
Highest single transaction | 2.614.390 cr |
Trading |
|
Market network | 109 |
Trading profit | 2.777.775.699 cr |
Commodities traded | 15.721 |
Average profit | 8.520.784 cr |
Highest single transaction | 416.629.629 cr |
Mining |
|
Profits from mining | 2.639.765.900 cr |
Minerals refined | 2.711 |
Materials collected | 90.987 |
Exploration |
|
Systems visited | 9.058 |
Profits from exploration | 983.615.024 cr |
Level 2 detailed scans | 36.191 |
Level 3 detailed scans | 37.100 |
Highest payout | 6.883.806 cr |
Total hyperspace distance | 585.353 a.l. |
Total hyperspace jumps | 13.558 |
Max distance from start | 65.222,47 a.l. |
Max distance from Sol | 23.441,11 a.l. |
Max distance from Colonia | 27.300,08 a.l. |
Approximate time played | 29W 2D 14H 39M |
Passengers |
|
Total bulk passengers delivered | 1.425 |
Total VIPs delivered | 9.365 |
Total delivered | 10.790 |
Total ejected | 180 |
Search and Rescue |
|
Total items rescued | 30 |
Total profit | 882.534 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 5.238 |
Grade 1 upgrades generated | 878 |
Grade 2 upgrades generated | 1.012 |
Grade 3 upgrades generated | 1.190 |
Grade 4 upgrades generated | 1.121 |
Grade 5 upgrades generated | 1.037 |
Crew |
|
Crew credits earned | 309.839.043 cr |
Crew hired | 17 |
Crew fired | 12 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 6H 57M 50S |
Time in gunner role | 5M 59S |
Time in fighter con role | 11M 53S |
Total credits accrued | 40.086 cr |