Perfil de chillichap
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 7.703.269.741 cr |
Credits spent on ships | 4.739.582.671 cr |
Credits spent on outfitting | 9.588.507.524 cr |
Credits spent on repairs | 66.902.673 cr |
Credits spent on fuel | 959.210 cr |
Credits spent on munitions | 4.938.403 cr |
Insurance claims | 209 |
Total claim costs | 1.841.814.948 cr |
Combat |
|
Bounties claimed | 2.294 |
Profit from bounties | 463.762.534 cr |
Combat bonds | 1.480 |
Profit from combat bonds | 89.394.542 cr |
Assassinations | 220 |
Profit from assassinations | 400.272.838 cr |
Highest single reward | 462.811 cr |
Skimmers killed | 173 |
Crime |
|
Fines issued | 598 |
Lifetime fines value | 4.037.263 cr |
Bounties received/earned | 533 |
Lifetime bounty value | 1.701.155 cr |
Highest bounty issued | 227.700 cr |
Smuggling |
|
Black market network | 22 |
Black market profit | 5.357.483 cr |
Commodities smuggled | 1.665 |
Average profit | 67.816 cr |
Highest single transaction | 832.378 cr |
Trading |
|
Market network | 248 |
Trading profit | 7.951.571.985 cr |
Commodities traded | 286.211 |
Average profit | 4.405.303 cr |
Highest single transaction | 444.474.880 cr |
Mining |
|
Profits from mining | 3.697.959.032 cr |
Minerals refined | 20.386 |
Materials collected | 60.512 |
Exploration |
|
Systems visited | 18.095 |
Profits from exploration | 1.768.644.483 cr |
Level 2 detailed scans | 51.497 |
Level 3 detailed scans | 52.558 |
Highest payout | 13.849.060 cr |
Total hyperspace distance | 1.075.228 a.l. |
Total hyperspace jumps | 23.713 |
Max distance from start | 65.590,23 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 50.088,39 a.l. |
Approximate time played | 22W 6D 19H 22M |
Passengers |
|
Total bulk passengers delivered | 8.571 |
Total VIPs delivered | 10.997 |
Total delivered | 19.568 |
Total ejected | 65 |
Search and Rescue |
|
Total items rescued | 1.176 |
Total profit | 32.381.439 cr |
Total rescue transactions | 138 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 5.544 |
Grade 1 upgrades generated | 893 |
Grade 2 upgrades generated | 1.112 |
Grade 3 upgrades generated | 1.535 |
Grade 4 upgrades generated | 1.210 |
Grade 5 upgrades generated | 794 |
Crew |
|
Crew credits earned | 48.885.925 cr |
Crew hired | 8 |
Crew fired | 5 |
Crew lost | 2 |