Perfil de Rippinghawk5
(Type-9 Heavy)
Federation: Lt. Commander
Empire: Duke
Balance |
|
---|---|
Current assets | 3.690.071.536 cr |
Credits spent on ships | 552.085.562 cr |
Credits spent on outfitting | 1.431.440.741 cr |
Credits spent on repairs | 10.199.618 cr |
Credits spent on fuel | 262.185 cr |
Credits spent on munitions | 4.857.588 cr |
Insurance claims | 65 |
Total claim costs | 197.929.228 cr |
Combat |
|
Bounties claimed | 2.733 |
Profit from bounties | 154.587.420 cr |
Combat bonds | 144 |
Profit from combat bonds | 3.919.500 cr |
Assassinations | 9 |
Profit from assassinations | 3.330.010 cr |
Highest single reward | 531.149 cr |
Skimmers killed | 20 |
Crime |
|
Fines issued | 124 |
Lifetime fines value | 568.595 cr |
Bounties received/earned | 97 |
Lifetime bounty value | 137.800 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 20 |
Black market profit | 1.602.775 cr |
Commodities smuggled | 196 |
Average profit | 23.922 cr |
Highest single transaction | 421.685 cr |
Trading |
|
Market network | 103 |
Trading profit | 3.217.903.938 cr |
Commodities traded | 33.127 |
Average profit | 4.670.398 cr |
Highest single transaction | 465.160.638 cr |
Mining |
|
Profits from mining | 3.457.173.263 cr |
Minerals refined | 16.061 |
Materials collected | 27.432 |
Exploration |
|
Systems visited | 5.628 |
Profits from exploration | 832.916.072 cr |
Level 2 detailed scans | 27.043 |
Level 3 detailed scans | 26.692 |
Highest payout | 7.017.573 cr |
Total hyperspace distance | 168.660 a.l. |
Total hyperspace jumps | 6.826 |
Max distance from start | 58.610,61 a.l. |
Max distance from Sol | 58.610,46 a.l. |
Max distance from Colonia | 39.986,11 a.l. |
Approximate time played | 14W 1D 18H 58M |
Search and Rescue |
|
Total items rescued | 1.387 |
Total profit | 45.281.131 cr |
Total rescue transactions | 115 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 1.041 |
Grade 1 upgrades generated | 202 |
Grade 2 upgrades generated | 195 |
Grade 3 upgrades generated | 272 |
Grade 4 upgrades generated | 195 |
Grade 5 upgrades generated | 177 |
Crew |
|
Crew credits earned | 410.761.886 cr |
Crew hired | 20 |
Crew fired | 5 |
Crew lost | 23 |
Multi-Crew |
|
Total time in multi-crew | 10H 2M 8S |
Time in gunner role | 2M 35S |
Time in fighter con role | 6M 29S |
Total credits accrued | 84.001 cr |