Perfil de Sandro
(Asp Explorer)
Federation: Post Commander
Empire: Outsider
Balance |
|
---|---|
Current assets | 295.047.138 cr |
Credits spent on ships | 68.273.035 cr |
Credits spent on outfitting | 45.834.419 cr |
Credits spent on repairs | 245.948 cr |
Credits spent on fuel | 100.307 cr |
Credits spent on munitions | 125.255 cr |
Insurance claims | 15 |
Total claim costs | 14.767.289 cr |
Combat |
|
Bounties claimed | 30 |
Profit from bounties | 658.703 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 22 |
Profit from assassinations | 7.577.707 cr |
Highest single reward | 118.712 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 22 |
Lifetime fines value | 24.365 cr |
Bounties received/earned | 51 |
Lifetime bounty value | 72.540 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 1.958 cr |
Commodities smuggled | 22 |
Average profit | 1.958 cr |
Highest single transaction | 1.958 cr |
Trading |
|
Market network | 40 |
Trading profit | 27.101.331 cr |
Commodities traded | 1.096 |
Average profit | 181.888 cr |
Highest single transaction | 3.157.665 cr |
Mining |
|
Profits from mining | 157.471 cr |
Minerals refined | 79 |
Materials collected | 1.835 |
Exploration |
|
Systems visited | 1.929 |
Profits from exploration | 178.984.114 cr |
Level 2 detailed scans | 11.400 |
Level 3 detailed scans | 11.537 |
Highest payout | 4.619.116 cr |
Total hyperspace distance | 76.508 a.l. |
Total hyperspace jumps | 2.735 |
Max distance from start | 21.930,99 a.l. |
Max distance from Sol | 22.000,47 a.l. |
Max distance from Colonia | 22.030,61 a.l. |
Approximate time played | 2W 1D 10H 40M |
Passengers |
|
Total bulk passengers delivered | 438 |
Total VIPs delivered | 15 |
Total delivered | 453 |
Total ejected | 24 |
Search and Rescue |
|
Total items rescued | 250 |
Total profit | 8.894.295 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 69 |
Grade 1 upgrades generated | 21 |
Grade 2 upgrades generated | 16 |
Grade 3 upgrades generated | 18 |
Grade 4 upgrades generated | 7 |
Grade 5 upgrades generated | 7 |