Perfil de ojakco
(Imperial Cutter)
Federation: Rear Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 4.840.679.697 cr |
Credits spent on ships | 579.405.827 cr |
Credits spent on outfitting | 2.014.592.352 cr |
Credits spent on repairs | 23.642.432 cr |
Credits spent on fuel | 241.125 cr |
Credits spent on munitions | 1.529.377 cr |
Insurance claims | 29 |
Total claim costs | 121.430.594 cr |
Combat |
|
Bounties claimed | 1.384 |
Profit from bounties | 101.493.893 cr |
Combat bonds | 264 |
Profit from combat bonds | 145.357.471 cr |
Assassinations | 73 |
Profit from assassinations | 53.937.154 cr |
Highest single reward | 291.120 cr |
Skimmers killed | 86 |
Crime |
|
Fines issued | 52 |
Lifetime fines value | 26.020 cr |
Bounties received/earned | 98 |
Lifetime bounty value | 49.010 cr |
Highest bounty issued | 9.390 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 2.354.387 cr |
Commodities smuggled | 187 |
Average profit | 138.493 cr |
Highest single transaction | 418.240 cr |
Trading |
|
Market network | 75 |
Trading profit | 1.020.536.746 cr |
Commodities traded | 13.613 |
Average profit | 1.712.310 cr |
Highest single transaction | 159.348.384 cr |
Mining |
|
Profits from mining | 916.419.676 cr |
Minerals refined | 1.170 |
Materials collected | 16.700 |
Exploration |
|
Systems visited | 11.504 |
Profits from exploration | 3.151.438.318 cr |
Level 2 detailed scans | 44.324 |
Level 3 detailed scans | 46.918 |
Highest payout | 17.061.458 cr |
Total hyperspace distance | 595.958 a.l. |
Total hyperspace jumps | 12.876 |
Max distance from start | 65.648,16 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.528,88 a.l. |
Approximate time played | 6W 5D 8H 12M |
Passengers |
|
Total bulk passengers delivered | 149 |
Total VIPs delivered | 0 |
Total delivered | 149 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 8 |
Total profit | 133.226 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 1.214 |
Grade 1 upgrades generated | 175 |
Grade 2 upgrades generated | 162 |
Grade 3 upgrades generated | 236 |
Grade 4 upgrades generated | 224 |
Grade 5 upgrades generated | 417 |
Crew |
|
Crew credits earned | 82.214.345 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 2 |