Perfil de XezNuT
(Type-10 Defender)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 2.773.762.842 cr |
Credits spent on ships | 667.900.082 cr |
Credits spent on outfitting | 1.007.993.577 cr |
Credits spent on repairs | 4.255.789 cr |
Credits spent on fuel | 371.974 cr |
Credits spent on munitions | 585.799 cr |
Insurance claims | 42 |
Total claim costs | 67.440.278 cr |
Combat |
|
Bounties claimed | 1.611 |
Profit from bounties | 53.012.165 cr |
Combat bonds | 153 |
Profit from combat bonds | 2.745.780 cr |
Assassinations | 82 |
Profit from assassinations | 32.251.859 cr |
Highest single reward | 276.749 cr |
Skimmers killed | 51 |
Crime |
|
Fines issued | 71 |
Lifetime fines value | 319.024 cr |
Bounties received/earned | 61 |
Lifetime bounty value | 44.545 cr |
Highest bounty issued | 6.000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 149.538 cr |
Commodities smuggled | 81 |
Average profit | 16.615 cr |
Highest single transaction | 47.376 cr |
Trading |
|
Market network | 108 |
Trading profit | 1.100.222.675 cr |
Commodities traded | 50.949 |
Average profit | 1.378.725 cr |
Highest single transaction | 239.108.912 cr |
Mining |
|
Profits from mining | 949.789.460 cr |
Minerals refined | 1.693 |
Materials collected | 9.727 |
Exploration |
|
Systems visited | 5.982 |
Profits from exploration | 441.162.376 cr |
Level 2 detailed scans | 16.824 |
Level 3 detailed scans | 17.173 |
Highest payout | 6.221.703 cr |
Total hyperspace distance | 301.201 a.l. |
Total hyperspace jumps | 8.024 |
Max distance from start | 65.280,39 a.l. |
Max distance from Sol | 65.279,35 a.l. |
Max distance from Colonia | 46.241,11 a.l. |
Approximate time played | 23W 16H 38M |
Passengers |
|
Total bulk passengers delivered | 1.980 |
Total VIPs delivered | 1.064 |
Total delivered | 3.044 |
Total ejected | 154 |
Search and Rescue |
|
Total items rescued | 15 |
Total profit | 146.185 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 378 |
Grade 1 upgrades generated | 146 |
Grade 2 upgrades generated | 66 |
Grade 3 upgrades generated | 135 |
Grade 4 upgrades generated | 19 |
Grade 5 upgrades generated | 12 |
Crew |
|
Crew credits earned | 44.255.155 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 59M 52S |