Perfil de djignite
(Anaconda)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 4.648.496.032 cr |
Credits spent on ships | 958.659.755 cr |
Credits spent on outfitting | 1.536.508.777 cr |
Credits spent on repairs | 2.612.897 cr |
Credits spent on fuel | 774.564 cr |
Credits spent on munitions | 354.920 cr |
Insurance claims | 18 |
Total claim costs | 20.883.997 cr |
Combat |
|
Bounties claimed | 3.259 |
Profit from bounties | 87.952.785 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 10 |
Profit from assassinations | 1.725.519 cr |
Highest single reward | 575.624 cr |
Skimmers killed | 18 |
Crime |
|
Fines issued | 53 |
Lifetime fines value | 863.516 cr |
Bounties received/earned | 26 |
Lifetime bounty value | 10.215 cr |
Highest bounty issued | 1.050 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 1.006.225 cr |
Commodities smuggled | 346 |
Average profit | 7.986 cr |
Highest single transaction | 52.520 cr |
Trading |
|
Market network | 18 |
Trading profit | 32.750.015 cr |
Commodities traded | 387 |
Average profit | 655.000 cr |
Highest single transaction | 27.751.356 cr |
Mining |
|
Profits from mining | 32.679.101 cr |
Minerals refined | 156 |
Materials collected | 2.356 |
Exploration |
|
Systems visited | 935 |
Profits from exploration | 9.116.162 cr |
Level 2 detailed scans | 581 |
Level 3 detailed scans | 540 |
Highest payout | 495.164 cr |
Total hyperspace distance | 54.254 a.l. |
Total hyperspace jumps | 3.533 |
Max distance from start | 510,24 a.l. |
Max distance from Sol | 498,74 a.l. |
Max distance from Colonia | 22.280,77 a.l. |
Approximate time played | 3W 1D 3H 23M |
Passengers |
|
Total bulk passengers delivered | 93 |
Total VIPs delivered | 12.089 |
Total delivered | 12.182 |
Total ejected | 310 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 27.234 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 122 |
Grade 1 upgrades generated | 54 |
Grade 2 upgrades generated | 38 |
Grade 3 upgrades generated | 16 |
Grade 4 upgrades generated | 7 |
Grade 5 upgrades generated | 7 |
Multi-Crew |
|
Total time in multi-crew | 7H 53M 25S |
Time in gunner role | 2H 23M 19S |